Inside the 3d open-source fantasy MORPG by Karl Gluck, Erich Gluck and Joe Muller


More Posts

What to Install Before you Can Compile Evidyon


02 Feb 2010

Before you can compile Evidyon from source, you'll need the following things...

Read More

So, you want to make a character model


01 Feb 2010

Load up `Default_Male_.ugh` into Fragmotion. To create a human, use the Merge command (File -> Merge) and select `Default_Male_HumanHead.ugh` then hit “Open”. Leave the settings as they are by default and hit “Ok”. When merging files, I always do this unless otherwise specified...

Read More

\'Network Game Skeleton\' or Evidyon, in 3500 lines of code


01 Feb 2010

This is a project I wrote a long time ago (2007-ish) in the learning process of developing Evidyon. This project’s only prior release was … anticlimactic … but now that Evidyon has been released, maybe you all would be interested in something a bit easier to sink your teeth into.

Network Game Skeleton

Features include:

Read More