Map Maker Models - The List [with links to concept images]

For the development of PV's 3D art

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Postby thadiusofx3 » Sun Feb 11, 2007 7:18 pm

I know I know, I can't help it.

No but really It's probably gonna take awhile for the rest of them cause I chose the easiest models first, and now theres not many easy ones left.

The skull is going to be particularly challenging.
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Postby Karl G. » Sun Feb 11, 2007 7:37 pm

You know the skulls are just boxes with face textures, right?
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Postby thadiusofx3 » Sun Feb 11, 2007 7:38 pm

Image

I've have to look up how to do decals again before I do the nex and vis books
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Postby Karl G. » Sun Feb 11, 2007 7:42 pm

Cool!

Anyway, when you're making the models, just basically go for the most simple, quick construction that looks like the desired model. We don't need anything fancy--we just need lots of it :D
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Postby thadiusofx3 » Sun Feb 11, 2007 7:46 pm

They're a little more complicated than that, look at the skull image.

And yeah I'm not trying to do anything fancy.
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Postby thadiusofx3 » Sun Feb 11, 2007 8:21 pm

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Postby thadiusofx3 » Sun Feb 11, 2007 8:32 pm

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Postby thadiusofx3 » Sun Feb 11, 2007 11:07 pm

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Postby thadiusofx3 » Sun Feb 11, 2007 11:22 pm

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Postby thadiusofx3 » Sun Feb 11, 2007 11:32 pm

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Postby thadiusofx3 » Sun Feb 11, 2007 11:45 pm

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Postby thadiusofx3 » Mon Feb 12, 2007 12:05 am

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Postby thadiusofx3 » Mon Feb 12, 2007 12:47 am

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Postby thadiusofx3 » Mon Feb 12, 2007 12:50 am

I think that makes me half way through the map maker models!
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Postby thadiusofx3 » Mon Feb 12, 2007 2:26 am

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Postby thadiusofx3 » Mon Feb 12, 2007 2:43 am

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Postby thadiusofx3 » Mon Feb 12, 2007 3:17 am

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Postby thadiusofx3 » Mon Feb 12, 2007 3:36 am

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Postby thadiusofx3 » Mon Feb 12, 2007 4:01 am

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Postby thadiusofx3 » Mon Feb 12, 2007 4:02 am

24 left I think

pretty productive day
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Postby thadiusofx3 » Mon Feb 12, 2007 6:47 am

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Postby kuba » Mon Feb 12, 2007 6:56 am

your like a machineee dude

keep crankin em! :twisted:
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Postby thadiusofx3 » Mon Feb 12, 2007 6:57 am

dead_tree1

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Postby thadiusofx3 » Mon Feb 12, 2007 7:02 am

rock1

Image[/img]
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Postby Karl G. » Mon Feb 12, 2007 7:09 am

sweet!!!

Once you're done with the scenery models, I'll rescale/position/rotate everything and stick it into the map editor & game. After that, we need to re-do all of the textures to make them look like not Xenimus :D
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