t3+caslte

Discuss new maps, towns, the world and storyline

Moderators: Joe M., Karl G.

t3+caslte

Postby ziggman » Thu Jun 14, 2007 3:04 am

before i work more on it, is this something that is needed?

Im working on t3 caslte+town, the town inside the castle walls. the caslte being 2 or even 3 storys high. throne room on second floor

how can i add stair cases, and ladders?iron/wooden chests?

also i was thinking for ALL towns the storage npc sould be on a safe sqaure im sure 90% of people would agree to something like this, we all know how sucky it was to get pked while taking gear out of storage on x1...
Image
ziggman
Lord
Lord
 
Posts: 234
Joined: Wed May 23, 2007 1:30 am

Postby Karl G. » Thu Jun 14, 2007 4:34 pm

The stairs and stuff can be loaded but they are not in the default configuration yet. Just leave room for them, I guess?

I agree that the storage should be on the square. That was a HUGE annoyance to die in storage.
User avatar
Karl G.
Lesser Spirit
 
Posts: 2453
Joined: Sat Mar 04, 2006 10:26 am

Postby ziggman » Fri Jun 15, 2007 1:26 am

ok i finnished the 1st floor of t3+castle, i think it looks great, im uploading a crap load of pics.
Image
ziggman
Lord
Lord
 
Posts: 234
Joined: Wed May 23, 2007 1:30 am

Postby ziggman » Fri Jun 15, 2007 3:47 am

sorry i know its huge
http://i186.photobucket.com/albums/x222/ziggman2002/t3.jpg?t=1181900561
i need to add bushes and trees and things like that.
there are no nice thinner walls for houses. so big stone work will have to do for now.

i will have second and third levels soon
Image
ziggman
Lord
Lord
 
Posts: 234
Joined: Wed May 23, 2007 1:30 am

Postby Karl G. » Fri Jun 15, 2007 7:55 am

looks GREAT! I can't wait to see more!
User avatar
Karl G.
Lesser Spirit
 
Posts: 2453
Joined: Sat Mar 04, 2006 10:26 am

Postby Volcomboy99 » Wed Jul 11, 2007 10:47 pm

that looks really great man

all those rooms should be filled up with merchants/quest guards so they arent just empty like most of the rooms in xenimus
Volcomboy99
Merchant
Merchant
 
Posts: 37
Joined: Fri Dec 22, 2006 1:05 am

Postby thadiusofx3 » Wed Jul 11, 2007 11:04 pm

woah very elaborate setup!
taking the time to put good detail into the maps will map the game a lot better and more alive

nice job!
Image
Thus spake the master programmer, "After three days without programming, life becomes meaningless"
User avatar
thadiusofx3
Knight
Knight
 
Posts: 887
Joined: Mon Dec 18, 2006 11:46 pm
Location: Jonesboro, AR

Postby shadowni » Thu Jul 12, 2007 11:27 am

That looks so awesome. And I agree about the quests and merchants. I hate how you find some random building and think oo must be some rare merchant or quest and you go in to find nothing but a bed and a book case.. Maybe this is what you can use the custom guards and merchants for. From the people that donated
User avatar
shadowni
Merchant
Merchant
 
Posts: 47
Joined: Wed Jun 06, 2007 6:05 pm
Location: Baltimore, Maryland

Postby ziggman » Thu Jul 19, 2007 12:50 am

Image

Image

each of the four corners on the 1st level will have ladders going up and down except for the top left. top left tower is like a secret room not really secret, but a good chest awaits in that room. the top right tower is mainly used for storage. and it has a mana pool =P
Image
ziggman
Lord
Lord
 
Posts: 234
Joined: Wed May 23, 2007 1:30 am

Postby Vitriol » Thu Jul 19, 2007 6:38 am

Karl G. wrote:The stairs and stuff can be loaded but they are not in the default configuration yet. Just leave room for them, I guess?

I agree that the storage should be on the square. That was a HUGE annoyance to die in storage.

yeah, i remember getting pked at storage alot. Even though that was part of old xen, its not a part that needs to stay. Its unfair.
Just have a chest on the square.

btw ziggman you are an awesome mapper.
Vitriol
Lord
Lord
 
Posts: 307
Joined: Thu Dec 21, 2006 9:48 pm

Postby ziggman » Thu Jul 19, 2007 12:17 pm

thanks :D
Image
ziggman
Lord
Lord
 
Posts: 234
Joined: Wed May 23, 2007 1:30 am

Postby ziggman » Thu Jul 19, 2007 12:28 pm

out side of the caslte to the east you should put several large farms... kind of a realistic thing. the caslte needs food right?
Image
ziggman
Lord
Lord
 
Posts: 234
Joined: Wed May 23, 2007 1:30 am


Return to Cartography



Who is online

Users browsing this forum: No registered users and 1 guest