Taking the day off...

For general discussion of Project Volucris

Moderators: Joe M., Karl G.

Taking the day off...

Postby Karl G. » Tue Jul 22, 2008 9:35 am

...from my job, to work on Volucris :)

I'm hoping to have animated meshes in the game by the end of the day. Ambitious? Yes. Possible? Definitely.

Look forward to an update tonight.
User avatar
Karl G.
Lesser Spirit
 
Posts: 2453
Joined: Sat Mar 04, 2006 10:26 am

Re: Taking the day off...

Postby Karl G. » Tue Jul 22, 2008 7:16 pm

Okay! Animated meshes and animations now load in the game editor and client :D Hooray!

Unfortunately, there's still something wrong with the animations...they don't quite look right. It's difficult to describe what's going on, but suffice it to say I have to muck with them a bit more before they'll be finished. But progress continues!
User avatar
Karl G.
Lesser Spirit
 
Posts: 2453
Joined: Sat Mar 04, 2006 10:26 am

Re: Taking the day off...

Postby Entropy » Tue Jul 22, 2008 7:24 pm

Glad to hear it man. Looks like this thing is really progressing. Just make sure your boss doesn't find out that you're taking off work to code a game. :P
Entropy
Villager
Villager
 
Posts: 9
Joined: Tue Jul 15, 2008 10:59 pm


Return to Volucris



Who is online

Users browsing this forum: No registered users and 0 guests