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Taking the day off...

PostPosted: Tue Jul 22, 2008 9:35 am
by Karl G.
...from my job, to work on Volucris :)

I'm hoping to have animated meshes in the game by the end of the day. Ambitious? Yes. Possible? Definitely.

Look forward to an update tonight.

Re: Taking the day off...

PostPosted: Tue Jul 22, 2008 7:16 pm
by Karl G.
Okay! Animated meshes and animations now load in the game editor and client :D Hooray!

Unfortunately, there's still something wrong with the animations...they don't quite look right. It's difficult to describe what's going on, but suffice it to say I have to muck with them a bit more before they'll be finished. But progress continues!

Re: Taking the day off...

PostPosted: Tue Jul 22, 2008 7:24 pm
by Entropy
Glad to hear it man. Looks like this thing is really progressing. Just make sure your boss doesn't find out that you're taking off work to code a game. :P