Moderator: Joe M.
Karl G. wrote:Shields and helmets are not properly attached to the character models. Swords stand out a bit, most noticeable when running. Should be fixed
not fixed :/
Joe M. wrote:Issue:
Character has a spell bound (F); he changes it to another key, say (G). Spell is not un-bound from (F). Right now I have 3 different keys that cast Multi Ignis.
Joe M. wrote:I played for maybe 4 hours last night, grinding at Monstrosities and Trolls, and I the only ring I found was a bone ring.
Karl, did you drastically lower the drop-rate on rings?
Marz: but check the Exp that each one gives you. The Trolls give me much more Exp. Then again, the Spirits are ~500-700, so that helps.
Joe M. wrote:* HP/MP steals: do they work? And surely it's not actually a 600% steal.
marzuku wrote:yeah lol, killing people without losing alignment.. mwuahahhaha!..
yesterday i also found something interesting though, shot ignis and teleported myself infront of them and killed myself just make it so that we wont loose alignment for killing ourselves
Joe M. wrote:Trans into the threshold of the door from the inside and you can't exit the building. Don't worry though: can't get any farther than this out onto the grass.
Joe M. wrote:Haha. It's called bug-testing: one must sometimes indulge in behavior more appropriate to, as would say our Brilliant and Fearless Leader, "like the special olympics or something."
Issue: Sorcerer damage seems to be really high: one simple fireball spell from one lvl 17 to another takes away half HP ; a lvl 8 can take trolls with a single Putesco.
Bug: Window, alt-tab, not displaying player name. Thought I saw it flash before it went away.
nautilus wrote:All of these bugs are 2.9, but may have occurred previous to this update.
-When clicking to move, sometimes you will just keep running in that direction, rather than stopping where you clicked.
-I don't have multi at level 9 as a sorcerer.
-Graphical bug with self-buffs. Once you've casted one on yourself, and the effect wears off, you will no longer be able to see the effects around you until you log off and back in.
-Monsters still really crowd you. The crawlers are really annoying to run through (no multi anymore) so I have to kill every single one or I'm followed forever by 500 of the things. Maybe make the crawlers like bugs in Xenimus, where they don't attack until attacked.
More coming soon.
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