Skitari wrote:It was actually Multi Animagicus and was a level 11 spell.
I would be against both Vis Contra Magicus and White Pot Effect spell not being in the game. they were removed for good reasons.
I would also like to voice my opinion in making thief/pally/fighter multi attacks not being lvl 22+, but more like 12 tops. Nobody liked leveling hitting single mobs, and it's more grief than accomplishment having to level like that. and before someone spouts out the age-old "BUT IT WAS ALWAYS LIKE THAT" that's not an argument, just because that's how something was doesn't mean we can't improve on it.
Necromadon wrote:Skitari wrote:It was actually Multi Animagicus and was a level 11 spell.
I would be against both Vis Contra Magicus and White Pot Effect spell not being in the game. they were removed for good reasons.
I would also like to voice my opinion in making thief/pally/fighter multi attacks not being lvl 22+, but more like 12 tops. Nobody liked leveling hitting single mobs, and it's more grief than accomplishment having to level like that. and before someone spouts out the age-old "BUT IT WAS ALWAYS LIKE THAT" that's not an argument, just because that's how something was doesn't mean we can't improve on it.
If you level that high you deserve good spells.
As for spin, I dunno it really was a HUGE contributing factor to the good ol' days.
Ender wrote:to Vitriol:
Spin was added in 2001. It is now 2007. I can't see how calling an event in the first seventh of Xen's lifetime very new is justified. I have no problem with you trying to make that guy look like a complete newb, but at least do it right. Maybe some personal bashing? Or at least a reference to his mother's snatch.
And about the level 12 spin:
I'm against it because it would make even more hunting areas obsolete. Personally, I loved spin when it was 25 for paladins. It gave me motivation to level. If I had it at 12, sure I could gain xp three times as fast, but what would be the point?
Kuristopher wrote:can there be Animus Adgredi avalible to all classes around 8-10.. it was a nice way of communication (pointing)... and can all classes eventually get trans also? or will it be unnecessary? i though that was a big part of the game back then.
Vitriol wrote:level 22 will probably be a pretty high level in PV. I wouldn't mind spin being at a lower level.
Necromadon wrote:Vitriol wrote:level 22 will probably be a pretty high level in PV. I wouldn't mind spin being at a lower level.
22 won't be pretty high if spin is lowered so fighters can level wicked fast early on
thadiusofx3 wrote:Spin was in the game in november of 2000, i just confirmed.
A few more spells:
Infinitus Divinus
Lacerti Delere
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