List of oldschool spells. (UPDATE: SOME lvls, +new spells)
Posted: Tue Dec 26, 2006 1:02 pm
It seems that in a lot of posts people are doing guess work remembering spells. Here's a list of them all, I hope it helps.
From Xenimus Vault:
Mederi Heal All
Sanatio Cures Poison All }Cleric got these at 1
1 Venenum Poison All } Warlock at 1
1 Animus Adgredi Magic missile All } Wizard at 1
1 Nocte Visus Night vision All } Warlock at 1
2 Incantare Charm animal All }Cleric at 2
2 Tueri Armor All }All at 2?
2 Flamma Burns an enemy All } Warlock 2
2 Emissarius Sense evil All
2 Emissarius Nex Sense the last 3 people that killed you, or that you have killed All } All at 2
2 Obstare Malus Skills undead All } Cleric 2
3 Velocitas Speed All
3 Nonne Sera Unlock All }All at 2
3 Ferocia Venenum Powerful poison All }Warlock 3
3 Mutatio Nimbus Mutate to a clowd All }Warlock 3
3 Stupefacere Stupify your enemy All }all 3
Ignis Adgredi Fire ball missle All } Wizard 3
Vis Tueri Powerful armor All
Venenum Nimbus Poison clowd All
Magnus Robur Strength All
Glacialis Viscera Ice ball missle All
Sensus Scientia Sense good and evil All
Flamma Ventus Flame wind All
Animus Tutari Protection from magic All
Mutatio Flamma Mutate to a fire ball Warlocks
Vis Mederi Powerful heal and revive Clerics
Paladins
Contra Magicus Dispell magic All
Animus Sonatio Powerful cure All
Contra Visus Become invisible All
Obitus Fulgur Lightning bolt Wizards
Warlocks
Vis Robur Tueri Even more powerful armor All
Os Saltare Summon skeleton All
Reditus Cubile Return to your MARK1 Warlocks
Glacialis Ventus Ice wind All
Pergere Trans Transport Clerics
Paladins
Wizards
Warlocks
Arcessere Flamma Summon fire ball All
Vis Flamma Ventus Multible fire ball spell Clerics
Wizards
Warlocks
Vis Adgredi Animus Fires a beam at all evil near you Clerics
Tabes Viscera Rot flesh, removes 33% hit points with each cast Warlocks
Multi Animus Nex Damages all enemies with range Wizards
Flamma Tueri Flame circle surrounds and follows caster Wizards
Warlocks } 10
Vis Glacial Ventus Multiple ice ball spell Wizards
Warlocks (I remember clerics having this too, wtf?)
Divinus Tueri Very Strong Magical Protection against physical and magical attacks. Clerics
Paladins
Wizards
Warlocks
Amagicas (Animagicas? I remember it as that) } All at 11
Creare Porta Opens portal to marks 0-9 Clerics
Wizards
Warlocks
Lunae Lumen Nex Moon Beam Clerics
Wizards
Warlocks }12
Magnus Almus Works like Maximus Amulate, brings HP and MP to full when you die Clerics }13
Vis Contra Visus* 2 star invisible, cannot be detected by Nocte Visus All
Vis Magnus Vastare Blue bombs any monsters in site Clerics
Wizards
Warlocks
Infinitus Tueri Even More Powerful Magical Protection againsts physcial and magical attacks. Clerics
Wizards
Warlocks
Fragor Ipsum Regular Bomb Wizards
Praesentis Trans Reditus to any mark 0-9 Clerics
Wizards
Warlocks }22
Magnus Fulgur Fast Lightning Bolts Clerics
Wizards
Warlocks
Omni Extrudere Like Infinitus Tueri but much stronger Clerics
Wizards
Warlocks
Dirus Sidus Very strong star missile Clerics
Wizards
Warlocks
Ferocia Nex Divinus Same as Vis Magnus Vastare but it heals people on link Clerics
Wizards
Warlocks
Fragor Adgredi Bomb missile Clerics
Wizards }27
Dirus Radius Cross Beam (Looks like Moon beam but has crosses at the end of the beam) Clerics
Wizards
Warlocks
Divinus Omnimultum White Potion Effect, you can cast Omni Extrudere (Blue Egg) on people on link. Clerics
Wizards
Warlocks
(THIS SPELL MUST BE IN THE GAME!!!)
Special Skills
Skill
Properies
Requirements
Class
Run Attack Allows you run at and attack your enemy Must be level 15+ Fighters
Theifs
Paladins
Spin Attack Allows you to spin, hitting everything that is around you. Must be level 22 if your a fighter, level 25 if your a paladian Fighters
Paladins
Multi Shot Shoots everything around you Must be level 22+ Theifs
* Doubles Damage Must be level 20 and Must have Star Shrine All
Blade Morph Shoots everything around you Must be wearing Mystic Blade All
From Xenimus Vault:
Mederi Heal All
Sanatio Cures Poison All }Cleric got these at 1
1 Venenum Poison All } Warlock at 1
1 Animus Adgredi Magic missile All } Wizard at 1
1 Nocte Visus Night vision All } Warlock at 1
2 Incantare Charm animal All }Cleric at 2
2 Tueri Armor All }All at 2?
2 Flamma Burns an enemy All } Warlock 2
2 Emissarius Sense evil All
2 Emissarius Nex Sense the last 3 people that killed you, or that you have killed All } All at 2
2 Obstare Malus Skills undead All } Cleric 2
3 Velocitas Speed All
3 Nonne Sera Unlock All }All at 2
3 Ferocia Venenum Powerful poison All }Warlock 3
3 Mutatio Nimbus Mutate to a clowd All }Warlock 3
3 Stupefacere Stupify your enemy All }all 3
Ignis Adgredi Fire ball missle All } Wizard 3
Vis Tueri Powerful armor All
Venenum Nimbus Poison clowd All
Magnus Robur Strength All
Glacialis Viscera Ice ball missle All
Sensus Scientia Sense good and evil All
Flamma Ventus Flame wind All
Animus Tutari Protection from magic All
Mutatio Flamma Mutate to a fire ball Warlocks
Vis Mederi Powerful heal and revive Clerics
Paladins
Contra Magicus Dispell magic All
Animus Sonatio Powerful cure All
Contra Visus Become invisible All
Obitus Fulgur Lightning bolt Wizards
Warlocks
Vis Robur Tueri Even more powerful armor All
Os Saltare Summon skeleton All
Reditus Cubile Return to your MARK1 Warlocks
Glacialis Ventus Ice wind All
Pergere Trans Transport Clerics
Paladins
Wizards
Warlocks
Arcessere Flamma Summon fire ball All
Vis Flamma Ventus Multible fire ball spell Clerics
Wizards
Warlocks
Vis Adgredi Animus Fires a beam at all evil near you Clerics
Tabes Viscera Rot flesh, removes 33% hit points with each cast Warlocks
Multi Animus Nex Damages all enemies with range Wizards
Flamma Tueri Flame circle surrounds and follows caster Wizards
Warlocks } 10
Vis Glacial Ventus Multiple ice ball spell Wizards
Warlocks (I remember clerics having this too, wtf?)
Divinus Tueri Very Strong Magical Protection against physical and magical attacks. Clerics
Paladins
Wizards
Warlocks
Amagicas (Animagicas? I remember it as that) } All at 11
Creare Porta Opens portal to marks 0-9 Clerics
Wizards
Warlocks
Lunae Lumen Nex Moon Beam Clerics
Wizards
Warlocks }12
Magnus Almus Works like Maximus Amulate, brings HP and MP to full when you die Clerics }13
Vis Contra Visus* 2 star invisible, cannot be detected by Nocte Visus All
Vis Magnus Vastare Blue bombs any monsters in site Clerics
Wizards
Warlocks
Infinitus Tueri Even More Powerful Magical Protection againsts physcial and magical attacks. Clerics
Wizards
Warlocks
Fragor Ipsum Regular Bomb Wizards
Praesentis Trans Reditus to any mark 0-9 Clerics
Wizards
Warlocks }22
Magnus Fulgur Fast Lightning Bolts Clerics
Wizards
Warlocks
Omni Extrudere Like Infinitus Tueri but much stronger Clerics
Wizards
Warlocks
Dirus Sidus Very strong star missile Clerics
Wizards
Warlocks
Ferocia Nex Divinus Same as Vis Magnus Vastare but it heals people on link Clerics
Wizards
Warlocks
Fragor Adgredi Bomb missile Clerics
Wizards }27
Dirus Radius Cross Beam (Looks like Moon beam but has crosses at the end of the beam) Clerics
Wizards
Warlocks
Divinus Omnimultum White Potion Effect, you can cast Omni Extrudere (Blue Egg) on people on link. Clerics
Wizards
Warlocks
(THIS SPELL MUST BE IN THE GAME!!!)
Special Skills
Skill
Properies
Requirements
Class
Run Attack Allows you run at and attack your enemy Must be level 15+ Fighters
Theifs
Paladins
Spin Attack Allows you to spin, hitting everything that is around you. Must be level 22 if your a fighter, level 25 if your a paladian Fighters
Paladins
Multi Shot Shoots everything around you Must be level 22+ Theifs
* Doubles Damage Must be level 20 and Must have Star Shrine All
Blade Morph Shoots everything around you Must be wearing Mystic Blade All