aurelian concept

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aurelian concept

Postby Serenity » Sat Sep 06, 2008 11:58 pm

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Re: aurelian concept

Postby Karl G. » Sun Sep 07, 2008 8:16 am

Nice! I really like the armor one
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Re: aurelian concept

Postby Serenity » Sun Sep 07, 2008 10:14 am

I did it roman-esque with the spheres as an over all theme.
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Re: aurelian concept

Postby Serenity » Sun Sep 07, 2008 12:24 pm

Karl G. wrote:Nice! I really like the armor one


do you like my dinosaur lion things in the chest part?
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Re: aurelian concept

Postby 9sam1 » Sun Sep 07, 2008 1:03 pm

Add this to the game. Right now. Do it.
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Re: aurelian concept

Postby thadiusofx3 » Sun Sep 07, 2008 1:11 pm

work has already begun, mace and staff are finished and waiting to be textured
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Re: aurelian concept

Postby Karl G. » Sun Sep 07, 2008 1:22 pm

Serenity wrote:
Karl G. wrote:Nice! I really like the armor one


do you like my dinosaur lion things in the chest part?


what...?
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Re: aurelian concept

Postby 9sam1 » Sun Sep 07, 2008 1:31 pm

On the chest plate, on the left and right boobie there are little designs of like dragons or something.
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Re: aurelian concept

Postby Serenity » Sun Sep 07, 2008 1:36 pm

Karl G. wrote:
Serenity wrote:
Karl G. wrote:Nice! I really like the armor one


do you like my dinosaur lion things in the chest part?


what...?


its faint because I didnt ink them as they arent essential
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Re: aurelian concept

Postby Cagen » Sun Sep 07, 2008 2:18 pm

The "lion-dinosaur things" are too much detail imo, you will hardly see it while in game with the models being small and the view being isometric. Designs need to be simple and chunky to stand out well, the armour is good without the small detailing.
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Re: aurelian concept

Postby Karl G. » Sun Sep 07, 2008 5:04 pm

Oh! I didn't even notice those :)

I agree with Cagen; I think the overall shape of the armor is very expressive even without those details. If left off, I could potentially use the details for things like user guild symbols and such.
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Re: aurelian concept

Postby Serenity » Sun Sep 07, 2008 6:07 pm

I just put details in it to convey my idea, and it helps me feel more confident in the art work. thats why I left them with out ink.
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Re: aurelian concept

Postby thadiusofx3 » Mon Sep 08, 2008 4:00 pm

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Re: aurelian concept

Postby Sankt Pauli » Mon Sep 08, 2008 4:45 pm

Now that looks sweet, man. :J
I like the slight oriental/egyptian touch, somehow goes smooth together with the word 'aurelian'.
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Re: aurelian concept

Postby Karl G. » Mon Sep 08, 2008 5:41 pm

SWEEEEEEEET!
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Re: aurelian concept

Postby Serenity » Mon Sep 08, 2008 6:21 pm

I'm really looking forward to the armor though. I'm excited to see how it's going to turn out.
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Re: aurelian concept

Postby thadiusofx3 » Tue Sep 09, 2008 11:26 am

Not that great but the best I can do right now (armor isn't my thing)


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Re: aurelian concept

Postby thadiusofx3 » Tue Sep 09, 2008 12:29 pm

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Re: aurelian concept

Postby Karl G. » Tue Sep 09, 2008 2:51 pm

Dude, those look incredible!

Do they all use the same texture?
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Re: aurelian concept

Postby thadiusofx3 » Tue Sep 09, 2008 3:17 pm

yeah for the most part
theres 1 texture for the emeralds, a couple golds, and a couple blacks
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Re: aurelian concept

Postby Serenity » Tue Sep 09, 2008 3:18 pm

Karl, I need the list of the argent set. so I can pump out the concepts tonight and Thad can model them later.
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Re: aurelian concept

Postby thadiusofx3 » Tue Sep 09, 2008 3:41 pm

also you'll need to add aurelian sword/blade to the game cause i just made it
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Re: aurelian concept

Postby Karl G. » Tue Sep 09, 2008 4:40 pm

Serenity wrote:Karl, I need the list of the argent set. so I can pump out the concepts tonight and Thad can model them later.

argent set: belt, boots, breastplate, circlet, dagger, gauntlet, stave, target, hammer, sickle
azure: aegis, belt, boots, buckler, falchion, mitts, staff, hammer, axe
russet: aegis, belt, bow, bulwark, cleat, corona, rapier, hammer, war sword

You can add more if you're inspired :)

thadiusofx3 wrote:also you'll need to add aurelian sword/blade to the game cause i just made it


CAn do :)
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Re: aurelian concept

Postby Serenity » Tue Sep 09, 2008 6:51 pm

Karl G. wrote:
Serenity wrote:Karl, I need the list of the argent set. so I can pump out the concepts tonight and Thad can model them later.

argent set: belt, boots, breastplate, circlet, dagger, gauntlet, stave, target, hammer, sickle
azure: aegis, belt, boots, buckler, falchion, mitts, staff, hammer, axe
russet: aegis, belt, bow, bulwark, cleat, corona, rapier, hammer, war sword

You can add more if you're inspired :)

thadiusofx3 wrote:also you'll need to add aurelian sword/blade to the game cause i just made it


CAn do :)


Thanks Karl, Imma start on them right away
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Re: aurelian concept

Postby Karl G. » Wed Sep 10, 2008 6:10 am

"target" in the argent set is supposed to be "targe"....
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