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aurelian concept

PostPosted: Sat Sep 06, 2008 11:58 pm
by Serenity
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Re: aurelian concept

PostPosted: Sun Sep 07, 2008 8:16 am
by Karl G.
Nice! I really like the armor one

Re: aurelian concept

PostPosted: Sun Sep 07, 2008 10:14 am
by Serenity
I did it roman-esque with the spheres as an over all theme.

Re: aurelian concept

PostPosted: Sun Sep 07, 2008 12:24 pm
by Serenity
Karl G. wrote:Nice! I really like the armor one


do you like my dinosaur lion things in the chest part?

Re: aurelian concept

PostPosted: Sun Sep 07, 2008 1:03 pm
by 9sam1
Add this to the game. Right now. Do it.

Re: aurelian concept

PostPosted: Sun Sep 07, 2008 1:11 pm
by thadiusofx3
work has already begun, mace and staff are finished and waiting to be textured

Re: aurelian concept

PostPosted: Sun Sep 07, 2008 1:22 pm
by Karl G.
Serenity wrote:
Karl G. wrote:Nice! I really like the armor one


do you like my dinosaur lion things in the chest part?


what...?

Re: aurelian concept

PostPosted: Sun Sep 07, 2008 1:31 pm
by 9sam1
On the chest plate, on the left and right boobie there are little designs of like dragons or something.

Re: aurelian concept

PostPosted: Sun Sep 07, 2008 1:36 pm
by Serenity
Karl G. wrote:
Serenity wrote:
Karl G. wrote:Nice! I really like the armor one


do you like my dinosaur lion things in the chest part?


what...?


its faint because I didnt ink them as they arent essential

Re: aurelian concept

PostPosted: Sun Sep 07, 2008 2:18 pm
by Cagen
The "lion-dinosaur things" are too much detail imo, you will hardly see it while in game with the models being small and the view being isometric. Designs need to be simple and chunky to stand out well, the armour is good without the small detailing.

Re: aurelian concept

PostPosted: Sun Sep 07, 2008 5:04 pm
by Karl G.
Oh! I didn't even notice those :)

I agree with Cagen; I think the overall shape of the armor is very expressive even without those details. If left off, I could potentially use the details for things like user guild symbols and such.

Re: aurelian concept

PostPosted: Sun Sep 07, 2008 6:07 pm
by Serenity
I just put details in it to convey my idea, and it helps me feel more confident in the art work. thats why I left them with out ink.

Re: aurelian concept

PostPosted: Mon Sep 08, 2008 4:00 pm
by thadiusofx3
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Re: aurelian concept

PostPosted: Mon Sep 08, 2008 4:45 pm
by Sankt Pauli
Now that looks sweet, man. :J
I like the slight oriental/egyptian touch, somehow goes smooth together with the word 'aurelian'.

Re: aurelian concept

PostPosted: Mon Sep 08, 2008 5:41 pm
by Karl G.
SWEEEEEEEET!

Re: aurelian concept

PostPosted: Mon Sep 08, 2008 6:21 pm
by Serenity
I'm really looking forward to the armor though. I'm excited to see how it's going to turn out.

Re: aurelian concept

PostPosted: Tue Sep 09, 2008 11:26 am
by thadiusofx3
Not that great but the best I can do right now (armor isn't my thing)


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Re: aurelian concept

PostPosted: Tue Sep 09, 2008 12:29 pm
by thadiusofx3
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Re: aurelian concept

PostPosted: Tue Sep 09, 2008 2:51 pm
by Karl G.
Dude, those look incredible!

Do they all use the same texture?

Re: aurelian concept

PostPosted: Tue Sep 09, 2008 3:17 pm
by thadiusofx3
yeah for the most part
theres 1 texture for the emeralds, a couple golds, and a couple blacks

Re: aurelian concept

PostPosted: Tue Sep 09, 2008 3:18 pm
by Serenity
Karl, I need the list of the argent set. so I can pump out the concepts tonight and Thad can model them later.

Re: aurelian concept

PostPosted: Tue Sep 09, 2008 3:41 pm
by thadiusofx3
also you'll need to add aurelian sword/blade to the game cause i just made it

Re: aurelian concept

PostPosted: Tue Sep 09, 2008 4:40 pm
by Karl G.
Serenity wrote:Karl, I need the list of the argent set. so I can pump out the concepts tonight and Thad can model them later.

argent set: belt, boots, breastplate, circlet, dagger, gauntlet, stave, target, hammer, sickle
azure: aegis, belt, boots, buckler, falchion, mitts, staff, hammer, axe
russet: aegis, belt, bow, bulwark, cleat, corona, rapier, hammer, war sword

You can add more if you're inspired :)

thadiusofx3 wrote:also you'll need to add aurelian sword/blade to the game cause i just made it


CAn do :)

Re: aurelian concept

PostPosted: Tue Sep 09, 2008 6:51 pm
by Serenity
Karl G. wrote:
Serenity wrote:Karl, I need the list of the argent set. so I can pump out the concepts tonight and Thad can model them later.

argent set: belt, boots, breastplate, circlet, dagger, gauntlet, stave, target, hammer, sickle
azure: aegis, belt, boots, buckler, falchion, mitts, staff, hammer, axe
russet: aegis, belt, bow, bulwark, cleat, corona, rapier, hammer, war sword

You can add more if you're inspired :)

thadiusofx3 wrote:also you'll need to add aurelian sword/blade to the game cause i just made it


CAn do :)


Thanks Karl, Imma start on them right away

Re: aurelian concept

PostPosted: Wed Sep 10, 2008 6:10 am
by Karl G.
"target" in the argent set is supposed to be "targe"....