so inother words lsa's wont do jack sht for you? except allow you to lose 2 items? or lose exp twice?
possibly losing your best item and losing 10% exp with or with out an lsa is too much.
i fear the extreeme loss aspect to this game has already lost some players.
Nenitus wrote:I think both those ideas are good.
That provides incentive for wearing LSA.
Would it be no exp loss if you got up where you were at?
And only loss if you chose town?
or would we have exp loss (perhaps reduced amount) for ANY death, as a penalty for letting yourself die?
(and then an extra % if no lsa, spawn at town)
5% if you chose town or to get up. your paying the 5% to allow the option of going home after death. if u got up and died again you would drop another item and lose and additional 25%, if you hadn't got another lsa on yet. so dying twice would be really crappy.
if your not wearing an lsa you would lose 25% of level experience and 'die' returning to your spawn town