[LATEST] Evidyon Version 2.15 - Bazaar, Gold and More

Private discussion of the Alpha. Karl posts updates here.

Moderator: Joe M.

[LATEST] Evidyon Version 2.15 - Bazaar, Gold and More

Postby Karl G. » Tue May 19, 2009 1:40 pm

http://www.evidyon.com/download/install-evidyon.msi

If you're new, check out the basic instructions.

The Bazaar
Nesbianna, the merchant inside the house above the square, provides access to the Bazaar. In this area, you can list items for sale and purchase items from other players for gold (which is displayed as a yellow number in the bottom-right hand corner of your screen). When you put an item up for sale, the bazaar may charge you for listing that item based on the amount you're asking for it and how many items you already have listed. If there are more than 20 items in a category, that category rotates through each page of 20 items changing pages every 30 seconds. If you sit and watch the bazaar, it will automatically update for you.

Gold
At this moment, gold is gathered by killing monsters only. In the future, merchants will occasionally purchase your items either through the bazaar or directly from you.

Misc. Fixes
  • Sound works even after you alt+tab out of the fullscreen Evidyon
  • Night has been lightened a bit until I get a night-vision spell going.
  • Beam height, distance from character
User avatar
Karl G.
Lesser Spirit
 
Posts: 2453
Joined: Sat Mar 04, 2006 10:26 am

Re: [LATEST] Evidyon Version 2.15 - Bazaar, Gold and More

Postby Joe M. » Tue May 19, 2009 3:01 pm

I can't post the picture, b/c "the board attachment quota has been reached", but I killed 1 twisted crawler and picked up the coins and now I have 4294967295 gold. oops. :D
User avatar
Joe M.
Developer
Developer
 
Posts: 996
Joined: Sat Mar 04, 2006 10:14 am
Location: Texas

Re: [LATEST] Evidyon Version 2.15 - Bazaar, Gold and More

Postby Joe M. » Tue May 19, 2009 4:50 pm

Karl, you peach, you fixed the Vista graphics bug! :D Thank you!

Beam's coming from above my head, though: is this a new (far less irritating) effect of Vista, or is this the case for everybody? (better than the crotch, though!).
User avatar
Joe M.
Developer
Developer
 
Posts: 996
Joined: Sat Mar 04, 2006 10:14 am
Location: Texas

Re: [LATEST] Evidyon Version 2.15 - Bazaar, Gold and More

Postby Karl G. » Wed May 20, 2009 6:40 am

Haha no that's just me messing up the number in the game editor :P
User avatar
Karl G.
Lesser Spirit
 
Posts: 2453
Joined: Sat Mar 04, 2006 10:26 am

Re: [LATEST] Evidyon Version 2.15 - Bazaar, Gold and More

Postby Vapore » Fri May 22, 2009 2:03 pm

The game is really coming along. Logged on for a few minutes and was definitely glad you fixed the Vista graphics bug. Hehe :D

On a side note...
Night is still a bit annoying, might want to just disable it for now.

Also, how do Karl/Joe feel about the current character models? Personally, they seem a bit... off. No offense.
Vapore
Sheriff
Sheriff
 
Posts: 112
Joined: Sat Sep 20, 2008 4:52 pm
Location: Arizona

Re: [LATEST] Evidyon Version 2.15 - Bazaar, Gold and More

Postby marzuku » Fri May 22, 2009 2:27 pm

Vapore wrote:The game is really coming along. Logged on for a few minutes and was definitely glad you fixed the Vista graphics bug. Hehe :D

On a side note...
Night is still a bit annoying, might want to just disable it for now.

Also, how do Karl/Joe feel about the current character models? Personally, they seem a bit... off. No offense.


the upper parts on both male and female seem to bulky, and the lower part on woman looks like some kind of alien. :) but it is all good tbh though i saw some ubernice model package you guys could buy!
Do not wander alone into the forest, there are worse things than monsters to be found
Image
User avatar
marzuku
Footsoldier General
Footsoldier General
 
Posts: 714
Joined: Mon Feb 02, 2009 5:47 am
Location: Norway, Bergen

Re: [LATEST] Evidyon Version 2.15 - Bazaar, Gold and More

Postby Karl G. » Fri May 22, 2009 3:16 pm

I'm not a huge fan of the models either, it's just what we could get that works. If you can find something better do let us know.
User avatar
Karl G.
Lesser Spirit
 
Posts: 2453
Joined: Sat Mar 04, 2006 10:26 am

Re: [LATEST] Evidyon Version 2.15 - Bazaar, Gold and More

Postby Vapore » Sat May 23, 2009 5:22 pm

Karl G. wrote:I'm not a huge fan of the models either, it's just what we could get that works. If you can find something better do let us know.


What ever happened to that Genie model? Personally, I loved it.
Vapore
Sheriff
Sheriff
 
Posts: 112
Joined: Sat Sep 20, 2008 4:52 pm
Location: Arizona

Re: [LATEST] Evidyon Version 2.15 - Bazaar, Gold and More

Postby Joe M. » Sat May 23, 2009 5:30 pm

um, model? I think you mean "texture" :D.
User avatar
Joe M.
Developer
Developer
 
Posts: 996
Joined: Sat Mar 04, 2006 10:14 am
Location: Texas

Re: [LATEST] Evidyon Version 2.15 - Bazaar, Gold and More

Postby Vapore » Sun May 24, 2009 12:49 am

Well texture then! :D
Vapore
Sheriff
Sheriff
 
Posts: 112
Joined: Sat Sep 20, 2008 4:52 pm
Location: Arizona

Re: [LATEST] Evidyon Version 2.15 - Bazaar, Gold and More

Postby Karl G. » Sun May 24, 2009 7:24 pm

That model is 100% exactly the human model with a different skin--and yes, it's returning just not yet :)
User avatar
Karl G.
Lesser Spirit
 
Posts: 2453
Joined: Sat Mar 04, 2006 10:26 am


Return to Evidyon Alpha - Private



Who is online

Users browsing this forum: No registered users and 1 guest