As of right now we are still working on the XP jump levels. But I think its probably a good idea to begin to think about the standard attack forumla for melee weapons. This will probably be long and complicated. Here are our factors:
Character level
Weapon base damage
additional weapon damage. from special stuff
Strength
Weapon type
Character's skills
Magical buffs
any other damage enhancing effects.
small random effect.
I am too tired to start constructing the formula right now. We will work on the other formulas later. (defence. chance to hit. Xp from kill. etc)