My 3D Models

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Postby Serenity » Tue Jan 02, 2007 6:33 pm

secretrk1313 wrote:Thanks Man, i finished Texturing it for fun a few hours after, i know they cant use this with the textures but i thought it looked cool anyway :)

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I do have to say Nice work didnt think anyone was going to make it =D.. Looks very nice. Kudos
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Postby secretrk1313 » Wed Jan 03, 2007 5:52 pm

:) you made my day, its always good to hear from the orriginal artist. I dont think ill be planning on making a low polly version :( I wouldnt want to see what it looks like as 70 faces :shock:

EDIT: I got currious and found a easy polly reducer, with this program and a little rework a low poly version may be possible :) Tell me the max amount of faces i could use and we will see what i can do :)
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Postby Serenity » Thu Jan 04, 2007 12:32 am

my only real critique is the flambouyantly pink hilt crystal
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Postby secretrk1313 » Thu Jan 04, 2007 5:29 am

what color do you think would look good? because i thought it was a little out of place too.
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Postby Serenity » Thu Jan 04, 2007 12:21 pm

an opacued silver so its see through but still notice it?
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Postby secretrk1313 » Thu Jan 04, 2007 1:54 pm

like this??

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this is still the higher poly model at this point
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Postby Serenity » Thu Jan 04, 2007 3:12 pm

perfect, looks a lot like an impure quartz which is good kinda what I was shooting for. (quartz was said to provide protection in the mythological ages)
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Postby secretrk1313 » Thu Jan 04, 2007 6:00 pm

ok here is the low polly one at 418 pollys, i exported every part, edited the polly count, and remerged and retextured them. This is the lowest i could go i think without losing any shape of the orriginal model. I think it looks good for going from about 2400pollys to 400. Also in this one is the new silver crystal.

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please give me an exact number of triangles i am allowed to have at max because even though this one cant go any lower i would like to know :)
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Postby Serenity » Thu Jan 04, 2007 9:13 pm

No too shabby, cant complain becuase most of the High detailed stuff really wont be seen so IMO you rawk and you took my sketch and kicked its bum. Really nice
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Postby Joe M. » Thu Jan 04, 2007 10:50 pm

looks really good. One question: is the blade actually textured? it looks like the standard grey...
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Postby secretrk1313 » Fri Jan 05, 2007 5:28 am

I know what you mean but it is actually textured, only to the point where its shinyer and a little bit of diffrent color though.
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Postby secretrk1313 » Sat Jan 06, 2007 4:33 pm

Retextured into one tga file, final low poly model, tell me where to send it

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Postby thadiusofx3 » Sat Jan 06, 2007 5:01 pm

Upload it into the awaiting approval folder in the 3d models folder of the official file storage (its a sticky in the forum)
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Postby secretrk1313 » Sat Jan 06, 2007 5:11 pm

Done, .X file and the texture .tga file
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Postby Serenity » Sat Jan 06, 2007 5:22 pm

Looks awesome. Great work. hehe I look forward to seeing more models
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Postby Joe M. » Sat Jan 06, 2007 6:15 pm

hm, still think the blade's a little dull. Other than that, though, it looks great.
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Postby Karl G. » Sat Jan 06, 2007 10:06 pm

I don't know what's up, but it won't load on my computer.
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Postby secretrk1313 » Sun Jan 07, 2007 12:31 am

tell me what program your using, and if you want it in a diffrent format
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Postby Karl G. » Sun Jan 07, 2007 12:35 am

I'm just using the regular old .X viewer by Microsoft. Try 3DS, I've got a converter for that. Or blender, I can export the model...
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Postby secretrk1313 » Sun Jan 07, 2007 12:37 am

k im uploading as we speak its in awaiting aproval and called DragonSword-3DS
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