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hey y'all

PostPosted: Wed Sep 20, 2006 10:22 am
by Matt W.
i dont know if anyone even still checks this...i stopped awhile ago because every time i think of born to rule it makes me sad that we didnt finish it, or get something out....like really sad

anyways...just wanted to see if y'all were still here. Lemme know

PostPosted: Fri Sep 22, 2006 4:19 pm
by Joe M.
I'm doing the school thing, but I promise I still exist.

e-mail is a better way to reach me:
joe.muller@gmail.com
or
joe_muller@baylor.edu

PostPosted: Sun Sep 24, 2006 6:47 pm
by Matt W.
ah...sweet...definately save those addresses.

At least two of us are alive

PostPosted: Thu Oct 05, 2006 12:35 pm
by Joe M.
I've been talking to Karl some, and I see John Kim around every so often.

I have no idea what happened to David. I'll look him up...

PostPosted: Fri Oct 06, 2006 10:34 am
by Karl G.
I'm still here...I don't know why these dates are all messed up. Is this still an active topic?

I'm considering starting a new project...During winter break!

PostPosted: Fri Oct 06, 2006 12:05 pm
by Joe M.
this is a current thread.

I look forward to doing something useful this time around--my coding is getting a lot better.

PostPosted: Sun Oct 08, 2006 2:11 pm
by Karl G.
Yay! That's good. I should write up something on my current idea for a game...

How are you with data files, Joe? That's something pretty easy & relavent...

:D

For example of what I mean by data files, I mean writing map files and reading data from them. For example, if the problem were "store a tile based map with 16 possible tiles at each x,y coordinate in arbitrary dimensions", could you design the file/pseudocode? (the implementation is trivial)

PostPosted: Sat Oct 14, 2006 5:24 am
by Joe M.
yeah, I can do that.

we've been using fstream for the class, but show me a better way to write/retrieve files, and I'm good.

PostPosted: Sat Oct 14, 2006 4:42 pm
by Karl G.
There are two better ways; one from the standard C library and one from the Win-32 library. The standard C one is fine:

#include <stdio>

FILE* pFile = fopen( ... )
fwrite( ... )
fread( ... )
fclose( pFile )