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XenFP

PostPosted: Sat Jun 09, 2007 7:03 pm
by a_link_to_the_past
Ya know... I have never really tried playing FP until today... but I am surprised.. Its actually pretty fun.. I'm getting my bum kicked by skeletons.. but hell.. its fun..

PostPosted: Sat Jun 09, 2007 8:17 pm
by Karl G.
I could never get past the bug-killing stage

PostPosted: Sat Jun 09, 2007 8:20 pm
by a_link_to_the_past
Well... its really tricky to get started... my character is almost lvl 7 I could kill more things if I could find a fire sword or something... but I stuck with a damn silver sword

PostPosted: Sun Jun 10, 2007 12:46 am
by Volcomboy99
i could probably get u a f sword if u wanted me to

PostPosted: Sun Jun 10, 2007 7:46 am
by a_link_to_the_past
Thanks for the offer but I finally found one... good thing those shadows blow their ventus behind them instead of infront..

PostPosted: Tue Jun 12, 2007 4:43 pm
by shadowni
a_link_to_the_past wrote:Thanks for the offer but I finally found one... good thing those shadows blow their ventus behind them instead of infront..

I know lol, When i first saw that I said " What the hell? this is probably a bug" haha. I have a level 8 pally and i was gonna make a cleric but I don't feel like it now.

PostPosted: Tue Jun 12, 2007 5:58 pm
by a_link_to_the_past
Caster classes seem to be really feniky (sp?) with killing things... I tried to start a wizard and I got irritated with the whole casting spell process...

PostPosted: Tue Jun 12, 2007 6:09 pm
by shadowni
a_link_to_the_past wrote:Caster classes seem to be really feniky (sp?) with killing things... I tried to start a wizard and I got irritated with the whole casting spell process...

Finicky
And yeah, it does suck.

PostPosted: Wed Jun 13, 2007 7:39 am
by a_link_to_the_past
I would play TD but for some reason.. it doesn't work anymore... the screen will go black like its getting ready to load the beginning credits... and then it returns to the desktop..

PostPosted: Sun Jul 15, 2007 7:29 pm
by Necromadon
FP is wicked fun. I'm level 27 1/2, but I don't have the time or energy to get to 30.

PostPosted: Wed Aug 01, 2007 8:25 pm
by Ratiotile
I think he should have ditched the whole spell targetting thing and just made the spell shoot out towards the crosshairs. It would have made it more like a real FPS, as well as faster-paced.

PostPosted: Wed Aug 01, 2007 9:14 pm
by Karl G.
I agree, I always thought spell targeting was kinda dumb...but then again, it does make the networking code a LOT easier (that's probably what he was going for)

PostPosted: Wed Aug 01, 2007 9:35 pm
by Ratiotile
Is the code easier because the spell is supposed to be guaranteed to hit? What if it hits a tree or hill?

For the spell shooting out like a bullet, he could take a look at code from Quake 2, since it's been released. It's probably loads better than his code...