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Good program for 3d modeling?

PostPosted: Sat Sep 22, 2007 11:56 pm
by 4mm0
Ya just wondering what is a good 3d modeling program??... except Blender please... I think it's really difficult to use...

PostPosted: Sun Sep 23, 2007 2:00 am
by thadiusofx3
3dstudio max?
milkshape?
maya?

blender is really awesome imo, and very powerful, but you said it's difficult to use (it just takes getting used to)

PostPosted: Sun Sep 23, 2007 10:29 am
by 4mm0
well im trying with blender i just cant make good shapes and i dont know how to add textures... also the tutorials are long and time consuming...

PostPosted: Sun Sep 23, 2007 11:09 am
by thadiusofx3

PostPosted: Sun Sep 23, 2007 11:10 am
by Karl G.
4mm0--you'll find that most 3d tools are fairly difficult to use. The only one that I've ever really liked is called Nendo. The trial version can't export, but you still get most of the functionality. I've heard that MilkShape has a nice learning curve, but I've never used it.

PostPosted: Sun Sep 23, 2007 1:48 pm
by 4mm0
OK so I got the hang of blender but how do i change the angle when I want to see the render?

PostPosted: Sun Sep 23, 2007 6:12 pm
by 4mm0
well I dont really know how to make curved shape... is there any tut in there to make em?

PostPosted: Wed Oct 03, 2007 1:54 pm
by thadiusofx3
change the position of the camera to change the render

curved surfaces? you mean like nurbs?

PostPosted: Wed Oct 03, 2007 2:28 pm
by Karl G.
stay away from curved shapes if at all possible...they generate tons of polygons and usually aren't necessary

PostPosted: Wed Oct 10, 2007 2:49 am
by Charles Babbage
Wings3D.

Subdivision modeler, very simple interface (is my biggest gripe about blender).

Also, it does texturing and exports to near everything.


-Chris