by Liggy » Mon Apr 30, 2007 2:46 am
Hi I don't post here very often but I am currently trying to build my own diablo/xenimus like game. Anyways, I'll get to the point now. The reason why xenimus is choppy is because when your character is moving and the game has to load a new set of tiles it is not lining the viewing area up correctly during a new tile load. For instance say your character is moving upwards then when the game needs to load a new set of tiles it draws them all too far upwards. This makes a jerk effect happen. With the same senario if it draws it too far downwards it make a leaping effect happen. It extremely hard to get it perfectly lined up. I could not get mine perfect it leaps too. Alternatively, I could have had it jerk but could not get it perfect. I choosing the leaping effect cause its just a little bit harder to notice. Correct me if I'm wrong but thats what I noticed in my game anyways.