New shield I made

For the development of PV's 3D art

Moderators: Joe M., Karl G.

New shield I made

Postby thadiusofx3 » Sat Jul 21, 2007 11:58 pm

Image
Image

(texture easily changeable)
Image
Thus spake the master programmer, "After three days without programming, life becomes meaningless"
User avatar
thadiusofx3
Knight
Knight
 
Posts: 887
Joined: Mon Dec 18, 2006 11:46 pm
Location: Jonesboro, AR

Postby Vitriol » Sun Jul 22, 2007 12:35 am

cool. just take off the bull and its a small shield. Then add a metal texture and you have magic buckler.
Vitriol
Lord
Lord
 
Posts: 307
Joined: Thu Dec 21, 2006 9:48 pm

Postby Karl G. » Sun Jul 22, 2007 8:05 am

That's pretty sweet looking! Where'd you get that nifty texture?
User avatar
Karl G.
Lesser Spirit
 
Posts: 2453
Joined: Sat Mar 04, 2006 10:26 am

Postby 9sam1 » Sun Jul 22, 2007 2:35 pm

good, but i dont like the bull either.
9sam1
Lord
Lord
 
Posts: 321
Joined: Fri Dec 22, 2006 8:25 pm

Postby thadiusofx3 » Sun Jul 22, 2007 6:16 pm

yeah the texture is easily changeable to whatever we want
I got it from a free texture pack
Image
Thus spake the master programmer, "After three days without programming, life becomes meaningless"
User avatar
thadiusofx3
Knight
Knight
 
Posts: 887
Joined: Mon Dec 18, 2006 11:46 pm
Location: Jonesboro, AR

Postby Vitriol » Sun Jul 22, 2007 9:14 pm

photoshop the bull out of that texture. Then the texture is fine. Then we can put a metal texture on it for the magic buckler.
Lol I already said this.
Vitriol
Lord
Lord
 
Posts: 307
Joined: Thu Dec 21, 2006 9:48 pm

Postby thadiusofx3 » Sun Jul 22, 2007 10:23 pm

I just used the texture for the back on the front

Image
Image
Thus spake the master programmer, "After three days without programming, life becomes meaningless"
User avatar
thadiusofx3
Knight
Knight
 
Posts: 887
Joined: Mon Dec 18, 2006 11:46 pm
Location: Jonesboro, AR

Postby Vitriol » Mon Jul 23, 2007 7:32 am

wooo!
Vitriol
Lord
Lord
 
Posts: 307
Joined: Thu Dec 21, 2006 9:48 pm

Postby thadiusofx3 » Mon Jul 23, 2007 11:45 am

a sword I made, only about 185 vertices

Image
Image
Thus spake the master programmer, "After three days without programming, life becomes meaningless"
User avatar
thadiusofx3
Knight
Knight
 
Posts: 887
Joined: Mon Dec 18, 2006 11:46 pm
Location: Jonesboro, AR

Postby 9sam1 » Mon Jul 23, 2007 2:54 pm

blade should be white , like xen :)
9sam1
Lord
Lord
 
Posts: 321
Joined: Fri Dec 22, 2006 8:25 pm

no

Postby Richard. UK » Tue Jul 24, 2007 5:36 am

I think the blades should be as it is, it makes the game more detailed. just because xenimus is white metal which looks tacky doesnt mean PV cant expand on certain aspects. This game is keeping the xenimus system and feel I believe not necessarily the whole item look and in game features.
User avatar
Richard. UK
Lord
Lord
 
Posts: 240
Joined: Sun Jul 15, 2007 5:43 am
Location: UK [Evidyon, Customer Services]

Postby ziggman » Tue Jul 24, 2007 11:07 am

the swords look more realistic if its metal colored... i have not seen any white metal that wasnt painted.
Image
ziggman
Lord
Lord
 
Posts: 234
Joined: Wed May 23, 2007 1:30 am

Postby 9sam1 » Tue Jul 24, 2007 12:09 pm

but i like the look of the white, mostly on like plates and poo. Ref plates now make me sick.
9sam1
Lord
Lord
 
Posts: 321
Joined: Fri Dec 22, 2006 8:25 pm

Postby Vitriol » Wed Jul 25, 2007 7:01 am

nice sword model thadius. Every sword in the game will probably use that model until we can diversify a bit.
Vitriol
Lord
Lord
 
Posts: 307
Joined: Thu Dec 21, 2006 9:48 pm


Return to Modeling and Textures



Who is online

Users browsing this forum: No registered users and 1 guest