BSOD: Evidyon #debug
Posted: Tue Aug 26, 2008 4:11 pm
Hey Karl,
Here is my log for my recent occurance of the bsod - I have the correct and really small log file, which might be useful? Hope this helps
s you can see I was still in the status of pinging when the debug log was cut short.
All The Best
Richard
Here is my log for my recent occurance of the bsod - I have the correct and really small log file, which might be useful? Hope this helps
- Code: Select all
.\volucrisclient.cpp(50): [INFO] Executing state "Startup"
.\acquiregraphics.cpp(97): [INFO] Using "NVIDIA GeForce 8600 GT"
.\acquiregraphics.cpp(168): [WARNING] This computer's hardware doesn't support indexed blended animation; using software device to compensate
.\acquireresources.cpp(95): [INFO] TODO: Make sure the media file is the correct type
.\acquireresources.cpp(154): [INFO] evidyon.gme - successfully loaded 62 images
.\acquireresources.cpp(190): [INFO] Loaded the font (2), title (36,37) and GUI (29) textures
.\acquireresources.cpp(951): [INFO] Max vetex blend matrices: 4
.\acquireresources.cpp(952): [INFO] Max vertex blend matrix index: 255
.\acquireresources.cpp(1020): [INFO] Rendering mesh 0 / 9 >> texture group 0 / 1 >> in software
.\acquireresources.cpp(1020): [INFO] Rendering mesh 0 / 9 >> texture group 0 / 1 >> in software
.\acquireresources.cpp(1020): [INFO] Rendering mesh 0 / 9 >> texture group 0 / 1 >> in software
.\acquireresources.cpp(1020): [INFO] Rendering mesh 0 / 9 >> texture group 0 / 1 >> in software
.\acquireresources.cpp(1020): [INFO] Rendering mesh 1 / 9 >> texture group 0 / 1 >> in software
.\acquireresources.cpp(1020): [INFO] Rendering mesh 1 / 9 >> texture group 0 / 1 >> in software
.\acquireresources.cpp(1020): [INFO] Rendering mesh 2 / 9 >> texture group 0 / 1 >> in software
.\acquireresources.cpp(1020): [INFO] Rendering mesh 3 / 9 >> texture group 0 / 1 >> in software
.\acquireresources.cpp(1020): [INFO] Rendering mesh 3 / 9 >> texture group 0 / 1 >> in software
.\acquireresources.cpp(1020): [INFO] Rendering mesh 3 / 9 >> texture group 0 / 1 >> in software
.\acquireresources.cpp(1020): [INFO] Rendering mesh 4 / 9 >> texture group 0 / 1 >> in software
.\acquireresources.cpp(1020): [INFO] Rendering mesh 4 / 9 >> texture group 0 / 1 >> in software
.\acquireresources.cpp(1020): [INFO] Rendering mesh 5 / 9 >> texture group 0 / 1 >> in software
.\acquireresources.cpp(1020): [INFO] Rendering mesh 5 / 9 >> texture group 0 / 1 >> in software
.\acquireresources.cpp(1020): [INFO] Rendering mesh 6 / 9 >> texture group 0 / 1 >> in software
.\acquireresources.cpp(1020): [INFO] Rendering mesh 6 / 9 >> texture group 0 / 1 >> in software
.\acquireresources.cpp(1020): [INFO] Rendering mesh 7 / 9 >> texture group 0 / 1 >> in software
.\acquireresources.cpp(1020): [INFO] Rendering mesh 7 / 9 >> texture group 0 / 1 >> in software
.\acquireresources.cpp(1020): [INFO] Rendering mesh 8 / 9 >> texture group 0 / 1 >> in software
.\acquireresources.cpp(1020): [INFO] Rendering mesh 8 / 9 >> texture group 0 / 1 >> in software
.\volucrisclient.cpp(50): [INFO] Executing state "Connect"
.\stateconnect.cpp(142): [INFO] Connection to poorserver.no-ip.org succeeded!
.\volucrisclient.cpp(50): [INFO] Executing state "Account Login"
.\volucrisclient.cpp(50): [INFO] Executing state "Logged Into Account"
.\volucrisclient.cpp(50): [INFO] Executing state "World - Main"
.\stateworldmain.cpp(51): [WARNING] Clearing effect visualizations might cause memory leaks...
.\mapchunk.cpp(347): [INFO] Chunk buffers allocated: 2300 vertices/5604 idices
.\mapchunk.cpp(347): [INFO] Chunk buffers allocated: 6402 vertices/11916 idices
.\mapchunk.cpp(347): [INFO] Chunk buffers allocated: 4351 vertices/8760 idices
.\mapchunk.cpp(347): [INFO] Chunk buffers allocated: 5909 vertices/10242 idices
.\mapchunk.cpp(347): [INFO] Chunk buffers allocated: 3713 vertices/6726 idices
.\mapchunk.cpp(347): [INFO] Chunk buffers allocated: 5271 vertices/8208 idices
.\mapchunk.cpp(347): [INFO] Chunk buffers allocated: 4843 vertices/8532 idices
.\mapchunk.cpp(347): [INFO] Chunk buffers allocated: 7007 vertices/12000 idices
.\mapchunk.cpp(347): [INFO] Chunk buffers allocated: 5304 vertices/10158 idices
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(538): [INFO] NETMSG_UPDATEYOURACTIVEPARTITION: 0 actors removed, 1 left
.\stateworldmain.cpp(224): [INFO] [actor 5] : state 1 action 4 @ 0.00 (currently undescribed!)
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
..\common\decodeserverpackets.cpp(710): [INFO] Receiving item 15
..\common\decodeserverpackets.cpp(710): [INFO] Receiving item 44
..\common\decodeserverpackets.cpp(710): [INFO] Receiving item 42
..\common\decodeserverpackets.cpp(710): [INFO] Receiving item 42
..\common\decodeserverpackets.cpp(710): [INFO] Receiving item 45
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
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.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(290): [INFO] [actor 1386] : telling actor description
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(290): [INFO] [actor 5] : telling actor description
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
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.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(538): [INFO] NETMSG_UPDATEYOURACTIVEPARTITION: 0 actors removed, 2 left
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
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.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(538): [INFO] NETMSG_UPDATEYOURACTIVEPARTITION: 0 actors removed, 2 left
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
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.\mapchunk.cpp(347): [INFO] Chunk buffers allocated: 3530 vertices/5232 idices
.\mapchunk.cpp(347): [INFO] Chunk buffers allocated: 7560 vertices/13764 idices
.\mapchunk.cpp(347): [INFO] Chunk buffers allocated: 2884 vertices/6480 idices
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\mapchunk.cpp(347): [INFO] Chunk buffers allocated: 2760 vertices/5328 idices
.\mapchunk.cpp(347): [INFO] Chunk buffers allocated: 5045 vertices/7584 idices
.\mapchunk.cpp(347): [INFO] Chunk buffers allocated: 1544 vertices/2316 idices
.\stateworldmain.cpp(805): [INFO] ping
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.\stateworldmain.cpp(538): [INFO] NETMSG_UPDATEYOURACTIVEPARTITION: 1 actors removed, 1 left
.\stateworldmain.cpp(805): [INFO] ping
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.\stateworldmain.cpp(224): [INFO] [actor 1387] : state 1 action 4 @ 0.00 (currently undescribed!)
.\stateworldmain.cpp(224): [INFO] [actor 1387] : state 1 action 0 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1388] : state 1 action 4 @ 0.00 (currently undescribed!)
.\stateworldmain.cpp(224): [INFO] [actor 1388] : state 1 action 0 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1389] : state 1 action 4 @ 0.00 (currently undescribed!)
.\stateworldmain.cpp(224): [INFO] [actor 1389] : state 1 action 0 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1390] : state 1 action 4 @ 0.00 (currently undescribed!)
.\stateworldmain.cpp(224): [INFO] [actor 1390] : state 1 action 0 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1391] : state 1 action 4 @ 0.00 (currently undescribed!)
.\stateworldmain.cpp(224): [INFO] [actor 1391] : state 1 action 0 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1392] : state 1 action 4 @ 0.00 (currently undescribed!)
.\stateworldmain.cpp(224): [INFO] [actor 1392] : state 1 action 0 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1393] : state 1 action 4 @ 0.00 (currently undescribed!)
.\stateworldmain.cpp(224): [INFO] [actor 1393] : state 1 action 0 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1394] : state 1 action 4 @ 0.00 (currently undescribed!)
.\stateworldmain.cpp(224): [INFO] [actor 1394] : state 1 action 0 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1395] : state 1 action 4 @ 0.00 (currently undescribed!)
.\stateworldmain.cpp(224): [INFO] [actor 1395] : state 1 action 0 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1396] : state 1 action 4 @ 0.00 (currently undescribed!)
.\stateworldmain.cpp(224): [INFO] [actor 1396] : state 1 action 0 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1397] : state 1 action 4 @ 0.00 (currently undescribed!)
.\stateworldmain.cpp(224): [INFO] [actor 1397] : state 1 action 0 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1398] : state 1 action 4 @ 0.00 (currently undescribed!)
.\stateworldmain.cpp(224): [INFO] [actor 1398] : state 1 action 0 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1399] : state 1 action 4 @ 0.00 (currently undescribed!)
.\stateworldmain.cpp(224): [INFO] [actor 1399] : state 1 action 0 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1400] : state 1 action 4 @ 0.00 (currently undescribed!)
.\stateworldmain.cpp(224): [INFO] [actor 1400] : state 1 action 0 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1401] : state 1 action 4 @ 0.00 (currently undescribed!)
.\stateworldmain.cpp(224): [INFO] [actor 1401] : state 1 action 0 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1402] : state 1 action 4 @ 0.00 (currently undescribed!)
.\stateworldmain.cpp(224): [INFO] [actor 1402] : state 1 action 0 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1403] : state 1 action 4 @ 0.00 (currently undescribed!)
.\stateworldmain.cpp(224): [INFO] [actor 1403] : state 1 action 0 @ 0.00
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
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.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(290): [INFO] [actor 1387] : telling actor description
.\stateworldmain.cpp(290): [INFO] [actor 1388] : telling actor description
.\stateworldmain.cpp(290): [INFO] [actor 1389] : telling actor description
.\stateworldmain.cpp(290): [INFO] [actor 1390] : telling actor description
.\stateworldmain.cpp(290): [INFO] [actor 1391] : telling actor description
.\stateworldmain.cpp(290): [INFO] [actor 1392] : telling actor description
.\stateworldmain.cpp(290): [INFO] [actor 1393] : telling actor description
.\stateworldmain.cpp(290): [INFO] [actor 1394] : telling actor description
.\stateworldmain.cpp(290): [INFO] [actor 1395] : telling actor description
.\stateworldmain.cpp(290): [INFO] [actor 1396] : telling actor description
.\stateworldmain.cpp(290): [INFO] [actor 1397] : telling actor description
.\stateworldmain.cpp(290): [INFO] [actor 1398] : telling actor description
.\stateworldmain.cpp(290): [INFO] [actor 1399] : telling actor description
.\stateworldmain.cpp(290): [INFO] [actor 1400] : telling actor description
.\stateworldmain.cpp(290): [INFO] [actor 1401] : telling actor description
.\stateworldmain.cpp(290): [INFO] [actor 1402] : telling actor description
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(290): [INFO] [actor 1403] : telling actor description
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(224): [INFO] [actor 1396] : state 2 action 3 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1397] : state 2 action 3 @ 0.00
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(538): [INFO] NETMSG_UPDATEYOURACTIVEPARTITION: 1 actors removed, 17 left
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(224): [INFO] [actor 1404] : state 1 action 4 @ 0.00 (currently undescribed!)
.\stateworldmain.cpp(224): [INFO] [actor 1404] : state 1 action 0 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1405] : state 1 action 4 @ 0.00 (currently undescribed!)
.\stateworldmain.cpp(224): [INFO] [actor 1405] : state 1 action 0 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1406] : state 1 action 4 @ 0.00 (currently undescribed!)
.\stateworldmain.cpp(224): [INFO] [actor 1406] : state 1 action 0 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1407] : state 1 action 4 @ 0.00 (currently undescribed!)
.\stateworldmain.cpp(224): [INFO] [actor 1407] : state 1 action 0 @ 0.00
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(224): [INFO] [actor 1396] : state 1 action 3 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1397] : state 2 action 3 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1398] : state 2 action 3 @ 0.00
.\stateworldmain.cpp(290): [INFO] [actor 1404] : telling actor description
.\stateworldmain.cpp(290): [INFO] [actor 1405] : telling actor description
.\stateworldmain.cpp(290): [INFO] [actor 1406] : telling actor description
.\stateworldmain.cpp(290): [INFO] [actor 1407] : telling actor description
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(224): [INFO] [actor 1396] : state 2 action 3 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1397] : state 2 action 3 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1398] : state 2 action 3 @ 0.00
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(224): [INFO] [actor 1396] : state 1 action 4 @ 0.00
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(224): [INFO] [actor 1396] : state 2 action 3 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1397] : state 2 action 3 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1398] : state 2 action 3 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1396] : state 1 action 4 @ 0.00
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(224): [INFO] [actor 1398] : state 1 action 4 @ 0.00
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(224): [INFO] [actor 1396] : state 2 action 3 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1397] : state 2 action 3 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1398] : state 2 action 3 @ 0.00
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(224): [INFO] [actor 1398] : state 1 action 4 @ 0.00
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(224): [INFO] [actor 1397] : state 1 action 4 @ 0.00
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(224): [INFO] [actor 1396] : state 2 action 3 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1397] : state 2 action 3 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1398] : state 2 action 3 @ 0.00
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(224): [INFO] [actor 1398] : state 1 action 4 @ 0.00
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(224): [INFO] [actor 1396] : state 2 action 3 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1397] : state 2 action 3 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1398] : state 2 action 3 @ 0.00
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(224): [INFO] [actor 1398] : state 1 action 4 @ 0.00
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(224): [INFO] [actor 1396] : state 2 action 3 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1397] : state 2 action 3 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1398] : state 2 action 3 @ 0.00
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(224): [INFO] [actor 1396] : state 1 action 4 @ 0.00
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(224): [INFO] [actor 1397] : state 1 action 4 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1398] : state 1 action 4 @ 0.00
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(224): [INFO] [actor 1396] : state 2 action 3 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1397] : state 2 action 3 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1398] : state 2 action 3 @ 0.00
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(224): [INFO] [actor 1396] : state 1 action 4 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1397] : state 1 action 4 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1398] : state 1 action 4 @ 0.00
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(224): [INFO] [actor 1396] : state 1 action 5 @ 1.00
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(224): [INFO] [actor 1396] : state 2 action 3 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1397] : state 2 action 3 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1398] : state 2 action 3 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1396] : state 1 action 4 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1397] : state 1 action 4 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1398] : state 1 action 4 @ 0.00
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(224): [INFO] [actor 1396] : state 2 action 3 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1397] : state 2 action 3 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1398] : state 2 action 3 @ 0.00
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(224): [INFO] [actor 1396] : state 1 action 4 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1397] : state 1 action 4 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1398] : state 1 action 4 @ 0.00
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
..\common\decodeserverpackets.cpp(710): [INFO] Receiving item 21
..\common\decodeserverpackets.cpp(710): [INFO] Receiving item 23
.\stateworldmain.cpp(224): [INFO] [actor 1396] : state 0 action 0 @ 1.00
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(224): [INFO] [actor 1397] : state 2 action 3 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1398] : state 2 action 3 @ 0.00
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(224): [INFO] [actor 1398] : state 1 action 4 @ 0.00
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(224): [INFO] [actor 1397] : state 2 action 3 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1398] : state 2 action 3 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1398] : state 1 action 4 @ 0.00
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(224): [INFO] [actor 1397] : state 2 action 3 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1398] : state 2 action 3 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1398] : state 1 action 4 @ 0.00
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(224): [INFO] [actor 1397] : state 2 action 3 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1398] : state 2 action 3 @ 0.00
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(224): [INFO] [actor 1397] : state 1 action 4 @ 0.00
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(224): [INFO] [actor 1398] : state 1 action 4 @ 0.00
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(224): [INFO] [actor 1397] : state 1 action 5 @ 1.00
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(224): [INFO] [actor 1397] : state 2 action 3 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1398] : state 2 action 3 @ 0.00
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(224): [INFO] [actor 1397] : state 1 action 4 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1398] : state 1 action 4 @ 0.00
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(224): [INFO] [actor 1397] : state 2 action 3 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1398] : state 2 action 3 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1397] : state 1 action 4 @ 0.00
.\stateworldmain.cpp(224): [INFO] [actor 1398] : state 1 action 4 @ 0.00
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
..\common\decodeserverpackets.cpp(710): [INFO] Receiving item 21
..\common\decodeserverpackets.cpp(710): [INFO] Receiving item 23
..\common\decodeserverpackets.cpp(710): [INFO] Receiving item 24
.\stateworldmain.cpp(224): [INFO] [actor 1397] : state 0 action 0 @ 1.00
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(224): [INFO] [actor 1398] : state 2 action 3 @ 0.00
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(224): [INFO] [actor 1398] : state 2 action 5 @ 1.00
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(224): [INFO] [actor 1398] : state 1 action 1 @ 1.00
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(224): [INFO] [actor 1398] : state 1 action 4 @ 0.00
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(224): [INFO] [actor 1398] : state 1 action 5 @ 1.00
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(224): [INFO] [actor 1398] : state 1 action 4 @ 0.00
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(224): [INFO] [actor 1398] : state 1 action 4 @ 0.00
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(224): [INFO] [actor 1398] : state 1 action 5 @ 1.00
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(224): [INFO] [actor 1398] : state 1 action 1 @ 1.00
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(224): [INFO] [actor 1398] : state 1 action 4 @ 0.00
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
..\common\decodeserverpackets.cpp(710): [INFO] Receiving item 21
..\common\decodeserverpackets.cpp(710): [INFO] Receiving item 23
..\common\decodeserverpackets.cpp(710): [INFO] Receiving item 24
..\common\decodeserverpackets.cpp(710): [INFO] Receiving item 17
..\common\decodeserverpackets.cpp(710): [INFO] Receiving item 20
.\stateworldmain.cpp(224): [INFO] [actor 1398] : state 0 action 0 @ 1.00
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
.\stateworldmain.cpp(805): [INFO] ping
s you can see I was still in the status of pinging when the debug log was cut short.
All The Best
Richard