Spells

Private discussion of the Alpha. Karl posts updates here.

Moderator: Joe M.

Spells

Postby Joe M. » Wed Feb 04, 2009 11:38 pm

Clearly, we're in need of a night vision spell.

Also, Putesco gets "stuck": I have to cast Igni to un-stick it (I'm not certain if specifically Igni is needed, or if any spell, or certain spells).

But separately, I haven't been able to figure out the use of several existing spells: Alius Robur, Contego Magicus, and Impedare.
Any ideas? I can see no evidence of any of these actually *doing* anything.
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Re: Spells

Postby Rabit561 » Thu Feb 05, 2009 9:19 am

I'd like to see a portal spell to.. lol I rly don't mind the dark, i just turn my brightness up/contrast up :mrgreen:

I say vote for it..

night vision or Portals :wink:
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Re: Spells

Postby Burnt Ferret » Thu Feb 05, 2009 3:19 pm

There's a hobo's portal in game, though i can only figure out how to make it go one way....
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Re: Spells

Postby Joe M. » Thu Feb 05, 2009 4:16 pm

It only goes one way as far as I can tell. But maybe there's a trick to it.
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Re: Spells

Postby Rabit561 » Thu Feb 05, 2009 8:25 pm

Burnt Ferret wrote:There's a hobo's portal in game, though i can only figure out how to make it go one way....



Well my point is that is simply needs the portals (Like in normal xen) the -mark 1 -mark 2 -mark 3 (or however they do it now) it was a pretty nice way of getting around xenworld, much better then having to walk everywhere/mounting everywhere lolz..
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Re: Spells

Postby Karl G. » Thu Feb 05, 2009 9:32 pm

Look at this post for portal reference:

viewtopic.php?f=32&t=1157


And yes, there is something special about the current portal. :shock:
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