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.X Models
Posted:
Fri Dec 22, 2006 1:08 pm
by Karl G.
Posted:
Fri Dec 22, 2006 1:13 pm
by thadiusofx3
omg those models are HUGE
Posted:
Fri Dec 22, 2006 1:16 pm
by Karl G.
Yeah. Use those scalings please
Posted:
Fri Dec 22, 2006 1:21 pm
by thadiusofx3
Wait, you want me to use the same scale or you want me to use scaling to put his down to size?
Have you already changed the scale of the weapon models in the game?
arc axe hehe
Posted:
Fri Dec 22, 2006 1:30 pm
by Karl G.
Use the same scaling as the .X models for your models. I'm using EJ's source models right now, and I don't want to have to rescale everything >.<
Posted:
Fri Dec 22, 2006 1:30 pm
by thadiusofx3
OIC, so you fixed his models being HUGE in your game?
Posted:
Fri Dec 22, 2006 8:43 pm
by 9sam1
how do u open these files lol
Posted:
Fri Dec 22, 2006 9:14 pm
by thadiusofx3
if you want to edit them, download blender, if you just want to see them use 3d object viewer 3.4 (google)
Posted:
Fri Dec 22, 2006 9:25 pm
by Serenity
Ill try my hand at editing/playing around with models and post screenies and get input
dont be to harsh as im a newb to it
Posted:
Fri Dec 22, 2006 9:28 pm
by thadiusofx3
I just started 4 days ago so you should be fine
Posted:
Fri Dec 22, 2006 9:29 pm
by Serenity
uhm blender doesnt open those fools =[ and i couldnt find the viewer program =[ Im a sad panda
Posted:
Fri Dec 22, 2006 9:33 pm
by thadiusofx3
Dont go to open in blender, go to import
Posted:
Fri Dec 22, 2006 10:48 pm
by Serenity
I cant be assed to navigate through it lol, confused the shits out of me, I like my Gmax
Posted:
Sat Dec 23, 2006 12:30 am
by thadiusofx3
file->import->direct X mesh (.x)