Directory organization + a potential d3dx9 fix.
Posted: Wed Dec 03, 2008 12:04 pm
Karl, I was wondering if you could maybe make the Evidyon directory a little more organized. There is no reason that all the debug files, key files, data files, etc. should all be in the same exact directory as the actual .exe rather then in their own sub-directory, and they just clutter things up more then is necessary(especially the debug files). This has always been one thing that I really disliked about Xenimus.
Also, I was wondering if it would be a hassle to include the d3dx9_39.dll(I think that's the only one people are missing usually) with Evidyon so that when Evidyon installs the dll is in the folder automatically, meaning that we do not have to do any additional installing, and our system32 folder remains untouched . It would also help people new to the game in that they don't have to go through the trouble of finding the help on this forum.
Edit: the file is only about 3.67MB so it wouldn't drastically increase the size of Evidyon or anything
Also, I was wondering if it would be a hassle to include the d3dx9_39.dll(I think that's the only one people are missing usually) with Evidyon so that when Evidyon installs the dll is in the folder automatically, meaning that we do not have to do any additional installing, and our system32 folder remains untouched . It would also help people new to the game in that they don't have to go through the trouble of finding the help on this forum.
Edit: the file is only about 3.67MB so it wouldn't drastically increase the size of Evidyon or anything