Bottomless pits are dumb.
Lets change the way they work. It would require mapping out cave-like areas for every area of pit. When you fall down you are transported there and take some damage (maybe even fatal damage)
They can still be made very punishing, like no way to get back to where you were easily. Specifically in shrines, if you fall down the pit you should have to go back to the outside.
This isnt something I expect implemented at alpha 1.0, just a thought.