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Was there a definitive solution to the BSOD?

PostPosted: Mon Sep 01, 2008 7:36 pm
by Cagen
So totally out of the blue I got a BSOD on Exo and now every time I try to log in I get it. Was there ever a definitive fix for this or not?

Re: Was there a definitive solution to the BSOD?

PostPosted: Tue Sep 02, 2008 5:36 am
by Karl G.
There hasn't been a definitive fix for it, but I just now got an idea! Lemme take a look at something.

Do you have an nVidia card?

Re: Was there a definitive solution to the BSOD?

PostPosted: Tue Sep 02, 2008 5:46 am
by Cagen
Yeah, 8800GTX.

Re: Was there a definitive solution to the BSOD?

PostPosted: Tue Sep 02, 2008 6:25 am
by Karl G.
google "nvidia infinite loop"

It's a well known problem...
http://forums.nvidia.com/index.php?showtopic=4432&st=20

Re: Was there a definitive solution to the BSOD?

PostPosted: Sun Sep 07, 2008 5:16 am
by Richard. UK
Yes I actually installed that patch and it still didn't work karl :P

However, Cagen - The quick fix for me was to actually log onto that character who is BSOD'd on another computer.

Or if it helps Karl, i think you should log onto the character whilst the BSOD is occuring upon logging in, then run something that can debug or trace exactly what is happening, when logging in?

I don't know if you are still having BSOD on the character Cagen, but I think it might be worth trying that out Karl, but make sure the character is experiancing the BSOD first f all before logging onto it!

:P

All the best,
Richard

Re: Was there a definitive solution to the BSOD?

PostPosted: Sun Sep 07, 2008 6:50 am
by Cagen
There were 2 exact spots on the old map where it would occur in, now the map has changed thats no help lol. I haven't found any spots it does it in yet on the new map.

I just logged on another computer and moved the character to stop it.

Re: Was there a definitive solution to the BSOD?

PostPosted: Sun Sep 07, 2008 8:04 am
by Karl G.
Hmm...if there were two spots where that happened, it leads me to believe that it occurs due to the map being complex enough that it overflows a buffer. I'll note it.