music idea

Sounds and music

Moderators: Joe M., Karl G.

music idea

Postby Zomg » Wed Mar 07, 2007 9:57 am

when you hunt, adventure or do your basic stuff music would be something soft fantasy game music

but when you attack someone or someone attacks you (enter pvp mode), BAM! music changes to fast metal or something similar
Zomg
Villager
Villager
 
Posts: 4
Joined: Thu Jan 04, 2007 7:10 am

Postby Karl G. » Wed Mar 07, 2007 12:41 pm

This is called an event-triggered score (or something similar) in DirectMusic. Although it is possible, such things are difficult to construct or to make flow nicely; however, it's a good idea for the future :)
User avatar
Karl G.
Lesser Spirit
 
Posts: 2453
Joined: Sat Mar 04, 2006 10:26 am

Postby Cletus » Fri Mar 09, 2007 10:02 pm

Something like in MGS games when they discover you.
User avatar
Cletus
Tradesman
Tradesman
 
Posts: 17
Joined: Thu Dec 28, 2006 11:08 pm
Location: Michigan

Re: music idea

Postby Draco » Fri Sep 12, 2008 12:46 am

If this is put in, I'd like to point out:

When this happens, keep the current track paused and play the battle theme, then when the fight is inactive (not being attacked by players or attacking players) the music goes dead and perhaps play a gloomy anticipation theme (low volume subtle, creepy feel), then when you're home free the music that was playing before gradually fades back in and continues playing.

I don't think any songs should change instantly... make all songs fade in/out when changing.

Not to mention: the option to configure which events will trigger music change.
Draco
Traveler
Traveler
 
Posts: 88
Joined: Tue Sep 02, 2008 7:51 pm


Return to Audio



Who is online

Users browsing this forum: No registered users and 0 guests