Version 2.7: Storage Merchant (fixed)

Private discussion of the Alpha. Karl posts updates here.

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Re: [LATEST - March 2] Version 2.7: Storage Merchant (fixed)

Postby marzuku » Fri Mar 06, 2009 2:40 pm

if theres any specific sorcerer gear besides the magic sash (which i found) with 600% steal mp etc.. then could you give it to me joe?
Grindin like crazy since lvl 4 in gy:)
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Re: Version 2.7: Storage Merchant (fixed)

Postby Joe M. » Sat Mar 07, 2009 8:51 pm

Try trolls when you're high enough lvl (12-14, depending). They're very dangerous, but the exp and loot is better.

As for gear, I don't have much extra that'll help a sorcerer. You have the Aurelian Shield already? That's one of the more useful items for the magic-users.
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Re: Version 2.7: Storage Merchant (fixed)

Postby marzuku » Sun Mar 08, 2009 6:08 am

where are the trolls?

directions from the town.
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Re: Version 2.7: Storage Merchant (fixed)

Postby Joe M. » Sun Mar 08, 2009 11:40 am

The best way to get there from town is to head due West until you hit the mountains, and then follow them North until you see a pass. That will take you straight to the Sandhoppers, from which you'll turn East, following the shore. Eventually the shore will curve to the South, and you'll run into trolls.
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Re: Version 2.7: Storage Merchant (fixed)

Postby marzuku » Sun Mar 08, 2009 11:42 am

And the spirits? and do the spirits hurt?

Found the trolls but i amm having difficulties cause of the swarm spawn of trolls.
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Re: Version 2.7: Storage Merchant (fixed)

Postby Joe M. » Sun Mar 08, 2009 12:05 pm

The spirits hurt like hell. They were killing a lvl 16 Sorcerer I had a while back with 1 or 2 hits. Granted, Sorcerers have very low HP and Defense has been implemented since then, but the Spirits are still definitely the most dangerous monsters in the game right now.
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