Technical sound question.
Posted: Fri Dec 22, 2006 10:01 am
Xenimus plays .wavs
.wavs are enormous because they are uncompressed.
Will Project Volucris's engine be capable of mp3 playback?
We can keep the game's size down a bit that way.
.wavs are enormous because they are uncompressed.
Will Project Volucris's engine be capable of mp3 playback?
We can keep the game's size down a bit that way.