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hahaha found another quick fix

PostPosted: Wed Jul 18, 2007 8:24 pm
by Karl G.
So apparently when I was debugging the graphics system a long time ago, I figured it would be a good idea to force the graphics to always run in software processing mode. As it turns out, this completely bypasses the graphics card and runs all graphics processing on the CPU itself. I switched this one flag today and it made about a 4x speed increase in the map editor. Woo!

Karl


*P.S.: on some people's computers, only software processing works, so I left it in as a fallback

PostPosted: Wed Jul 18, 2007 8:57 pm
by thadiusofx3
I think a good idea would be to make two versions, one with it on and one off.

PostPosted: Thu Jul 19, 2007 5:38 am
by Karl G.

*P.S.: on some people's computers, only software processing works, so I left it in as a fallback


:)

PostPosted: Thu Jul 19, 2007 10:09 am
by thadiusofx3
oh i misread that
I thought you meant you left software-processing only in, instead of trying hardware processing and falling back to software if it failed, my bad