music idea
Posted:
Wed Mar 07, 2007 9:57 am
by Zomg
when you hunt, adventure or do your basic stuff music would be something soft fantasy game music
but when you attack someone or someone attacks you (enter pvp mode), BAM! music changes to fast metal or something similar
Posted:
Wed Mar 07, 2007 12:41 pm
by Karl G.
This is called an event-triggered score (or something similar) in DirectMusic. Although it is possible, such things are difficult to construct or to make flow nicely; however, it's a good idea for the future
Posted:
Fri Mar 09, 2007 10:02 pm
by Cletus
Something like in MGS games when they discover you.
Re: music idea
Posted:
Fri Sep 12, 2008 12:46 am
by Draco
If this is put in, I'd like to point out:
When this happens, keep the current track paused and play the battle theme, then when the fight is inactive (not being attacked by players or attacking players) the music goes dead and perhaps play a gloomy anticipation theme (low volume subtle, creepy feel), then when you're home free the music that was playing before gradually fades back in and continues playing.
I don't think any songs should change instantly... make all songs fade in/out when changing.
Not to mention: the option to configure which events will trigger music change.