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PostPosted: Sun Sep 30, 2007 10:24 am
by ogrelol
i hate the map editor.

i was almost done making this dungeon in it, i wanted to save it i accidentily pressed open, pressed cancel, and it deleted it.

:evil: now i have to do it all over again.

PostPosted: Sun Sep 30, 2007 12:30 pm
by Karl G.
ahhhh sorry :(

I wouldn't worry about making another map in it though, this new resource editor will be out soon...ish :) and it will be much better!

PostPosted: Sun Sep 30, 2007 12:35 pm
by ogrelol
will you be able to add monsters in it?

cool though.

Re: An idea for the world structure.

PostPosted: Wed Aug 06, 2008 11:44 am
by Axel
I Think the Island idea is perfect, but there should be an option were you can sail away to the main continent in a boat, but you dont recieve the awesome non-drop gear you get from stayin at the island, thus making it very hard for you to level when you get to the main continent. Either that or you have to pay for a boat to come from the mainland and pick your nooby up from the island.

Re: An idea for the world structure.

PostPosted: Wed Aug 06, 2008 8:23 pm
by thadiusofx3
yeah a way to opt-out would be alright

Re: An idea for the world structure.

PostPosted: Wed Aug 27, 2008 6:35 pm
by Serenity
A solution to the "Class towns" would be class guilds, or whatever you want to call them. Each guild would have their own house with merchants/quest-givers inside.

Re: An idea for the world structure.

PostPosted: Thu May 07, 2009 8:14 am
by Axel
what if they wana use the newb to grab some gear or something or to talk 2 someone? They gota do newby trial just to do that?

Gay like runescape

- Axel Bowen-Dale