Haste

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Haste

Postby marzuku » Wed Sep 09, 2009 9:07 am

Haste overpowered?:
Haste is quite a nice spell but it should be like a 5-10 second interception spell only and not a 5-10 minutte buff. melee characters would have it hard hitting a player with haste.
in alpha we had the same problem, people being able to run uberfast by stacking certain items together along with buffs these persons would just have to run in sircles and remain unharmed.
if i remember correctly we solved this problem by making agility affect attack speed only and remove speed buffing items.

a reminder of alpha speed problems:
Brings back so many good memories :(
http://www.youtube.com/watch?v=Y9NhS6IQ ... re=related
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Re: Haste

Postby Erich » Wed Sep 09, 2009 11:06 am

Thanks for the feedback! Playing mostly warriors, I agree that we tend to be a little slow at catching people.. but balancing issues will be taken care en masse during Beta.

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