- add chat
- finished: give names to stuff in the world (no right-clicking at this point)
- make a stupid video with some inanimate objects talking to each other and running around
- code cleanup, fix a few nit-picky design problems
- my next task-> add real, animated character meshes to the world (I'll use MDJs for now but the code needs some serious attention)
- add some MONSTERS (and maybe NPCs) to the world. These will just be randomly generated and placed.
- get the hp/mp bar, stats screen and status effects to work
- add the spell system
- add an items system? (this could come later)
- Add the blending between dirt/grass and water/land
- new map editor tool: define attributes. This will let you specify solid/semisolid/liquid areas.
- new map editor tool: define monsters