Suggesting only thief-like and bugs in non special areas and not to often either.
The feel of the game is nice and i like the idea of having to fight for crystals to gain extra powers, though this idea will end up with two huge guilds or one dominating, i rather liked castles on xen.
Weapons look ok, though i kinda miss shiny huge weapons and bulky armors.
might i suggest shoulderpads when the armors can be seen? shoulderpads like skulls, metal, spikes?
Spells/attacks, i think we are gaining to many powers and to fast, theres no use for ubermany different spells when you will end up using 3-4 out of a 100.
Warriors twirl could probably be more speedy and without additional delay.
Dantalion is a cool class, so is the chicken class(cant remember name) but they are to cool to be playable to be honest.
Geonan was a shock tbh a watery element dude not what i pictured myself.
also the game doesnt rly require any skill atm and the whole clicking to hit was getting annoying
Well thats some, anyway i thought alpha was heading in the right direction and now we've got an entierly new game with alot of races/classes i dont know and whom might become very powerfull and fun 2 play with

Guess i cant say more than GL with balancing and finnishing the game.