This Spawn Is Nuts....

Old stuff, just for reference

Moderator: Joe M.

This Spawn Is Nuts....

Postby BLC87 » Sun Sep 07, 2008 10:48 pm

Image
I was doing awesome, I could ACTUALLY take 1 shot from a archer and out-heal it. That's too much though.
There went like 6 bone rings/4 gold rings and other random stuff. (Glad I had 6 rings on or I would of lost alot more.)
Image
Lv. 20 Warrior
BLC87
Merchant
Merchant
 
Posts: 40
Joined: Fri Jan 26, 2007 12:41 pm
Location: Louisville, KY

Re: This Spawn Is Nuts....

Postby kelchy » Mon Sep 08, 2008 6:22 am

Someone mentioned that since the lower-mid monsters are being killed a lot the server will respawn monsters in less hunted areas. That's why you see a shitload of masters.
kelchy
Tradesman
Tradesman
 
Posts: 21
Joined: Thu Aug 28, 2008 12:51 pm

Re: This Spawn Is Nuts....

Postby prehistoric » Thu Oct 09, 2008 9:52 am

I dont think the server distributes spawn according to what's being killed....I think the more hunted areas are producing less spawn than less hunted areas because eventually whatever you kill appears in a rock, or gets stuck, ect. like in xenimus.....you have to find all the monsters or eventually the area's spawn will go to crap..
prehistoric
Tradesman
Tradesman
 
Posts: 27
Joined: Wed Sep 10, 2008 4:04 pm


Return to Archive (Before Alpha 2)



Who is online

Users browsing this forum: No registered users and 1 guest