[ERROR] CONFIRM( SUCCEEDED( myD3DDevice->Present( NULL, NUL
Posted: Tue Aug 26, 2008 7:22 pm
Yep, everything is going fine... then the game stops moving. I can hear sounds, i can press buttons... but it stop working.
..\common\decodeserverpackets.cpp(710): [INFO] Receiving item 1
..\common\decodeserverpackets.cpp(710): [INFO] Receiving item 12
..\common\decodeserverpackets.cpp(710): [INFO] Receiving item 15
..\common\decodeserverpackets.cpp(710): [INFO] Receiving item 11
..\common\decodeserverpackets.cpp(710): [INFO] Receiving item 1
..\common\decodeserverpackets.cpp(710): [INFO] Receiving item 7
..\common\decodeserverpackets.cpp(710): [INFO] Receiving item 15
..\common\decodeserverpackets.cpp(710): [INFO] Receiving item 6
..\common\decodeserverpackets.cpp(710): [INFO] Receiving item 15
..\common\decodeserverpackets.cpp(710): [INFO] Receiving item 14
..\common\decodeserverpackets.cpp(710): [INFO] Receiving item 29
..\common\decodeserverpackets.cpp(710): [INFO] Receiving item 10
.\stateworldmain.cpp(865): [ERROR] CONFIRM( SUCCEEDED( myD3DDevice->Present( NULL, NULL, NULL, NULL ) ) )
.\stateworldmain.cpp(865): [ERROR] CONFIRM( SUCCEEDED( myD3DDevice->Present( NULL, NULL, NULL, NULL ) ) )
.\stateworldmain.cpp(865): [ERROR] CONFIRM( SUCCEEDED( myD3DDevice->Present( NULL, NULL, NULL, NULL ) ) )
.\stateworldmain.cpp(865): [ERROR] CONFIRM( SUCCEEDED( myD3DDevice->Present( NULL, NULL, NULL, NULL ) ) )
.\stateworldmain.cpp(865): [ERROR] CONFIRM( SUCCEEDED( myD3DDevice->Present( NULL, NULL, NULL, NULL ) ) )
.\stateworldmain.cpp(865): [ERROR] CONFIRM( SUCCEEDED( myD3DDevice->Present( NULL, NULL, NULL, NULL ) ) )
.\stateworldmain.cpp(865): [ERROR] CONFIRM( SUCCEEDED( myD3DDevice->Present( NULL, NULL, NULL, NULL ) ) )
.\stateworldmain.cpp(865): [ERROR] CONFIRM( SUCCEEDED( myD3DDevice->Present( NULL, NULL, NULL, NULL ) ) )
.\stateworldmain.cpp(865): [ERROR] CONFIRM( SUCCEEDED( myD3DDevice->Present( NULL, NULL, NULL, NULL ) ) )
.\stateworldmain.cpp(865): [ERROR] CONFIRM( SUCCEEDED( myD3DDevice->Present( NULL, NULL, NULL, NULL ) ) )
.\stateworldmain.cpp(865): [ERROR] CONFIRM( SUCCEEDED( myD3DDevice->Present( NULL, NULL, NULL, NULL ) ) )
.\stateworldmain.cpp(865): [ERROR] CONFIRM( SUCCEEDED( myD3DDevice->Present( NULL, NULL, NULL, NULL ) ) )
.\stateworldmain.cpp(865): [ERROR] CONFIRM( SUCCEEDED( myD3DDevice->Present( NULL, NULL, NULL, NULL ) ) )
.\stateworldmain.cpp(865): [ERROR] CONFIRM( SUCCEEDED( myD3DDevice->Present( NULL, NULL, NULL, NULL ) ) )