failed to initialize-my debug log

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failed to initialize-my debug log

Postby Slayne » Tue Aug 26, 2008 9:19 pm

.\volucrisclient.cpp(50): [INFO] Executing state "Startup"
.\statestartup.cpp(20): [INFO] Config file not found
.\acquiregraphics.cpp(97): [INFO] Using "ATI MOBILITY RADEON 9700 "
.\acquireaudio.cpp(24): [ERROR] Couldn't initialize DirectSound
.\statestartup.cpp(25): [FATAL] Audio subsystem didn't initialize
.\volucrisclient.cpp(50): [INFO] Executing state "Shutdown"

how do i get it to recognize my audio device?
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Re: failed to initialize-my debug log

Postby stoody » Tue Aug 26, 2008 9:55 pm

hey j its lawson, same thing here
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Re: failed to initialize-my debug log

Postby Karl G. » Wed Aug 27, 2008 6:16 am

Okay guys, easy fix! Go into "config.ini" and under the "[Audio]" section set "Enable=0" This will turn off all of the sounds and allow the game to initialize.
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Re: failed to initialize-my debug log

Postby spazmatic » Thu Aug 28, 2008 5:12 pm

Hmm i am still getting the error after the change.
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Re: failed to initialize-my debug log

Postby Karl G. » Thu Aug 28, 2008 7:02 pm

Your config file should look like this:

[Graphics]
Fullscreen=0
ColorDepth=32
ResolutionX=800
ResolutionY=600
MaximumFramesPerSecond=60

[Network]
Server1=poorserver.no-ip.org

[Media]
MediaFile=evidyon.gme

[Audio]
Enable=0

[Debugging]
f0=1
f1=1
f2=1
f3=1
f4=1
f5=1
f6=1
f7=1
f8=1
f9=1



And this line should show up in your debug log:

c:\unseen\projects\volucris\client\acquireaudio.cpp(19): [INFO] Sound disabled by config file
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