Meshes (everyone read!)

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Moderator: Karl G.

Meshes (everyone read!)

Postby Karl G. » Sat Apr 22, 2006 11:32 am

Hey everyone,

Here are the mesh models we discovered at the last meeting. This is the free pack:

http://www.unseenstudios.com/temp/freemodelbases.zip

Use these to get ideas for meshes. When you create one, export it and post a thumbnail with a download link. All uploaded meshes and their thumbnails (180x120) should be zipped and go in the btr/models/ directory.


For David: Here are some example meshes. We need to convert Stan into a more usable format...I've been trying hard to get him to render on my system but he's too complex. We are not going to be able to change armour types right now--each Stan model has 188 rendering subsets. The whole rest of the game put together uses less than 25. Please take Stan, put clothes on him, and meld all of the meshes together into a single (possibly double, for the head texture) subset.

http://www.unseenstudios.com/temp/examplemeshes.zip

Edit: Post when you have downloaded these. I will remove the files afterward.
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Postby David T. » Tue May 16, 2006 6:56 am

Yeah, honostly, I have no freaking idea what that means.

I'll have to talk with you at a meeting I think.
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