Spell cost/effectiveness - Damage updated (23/9)

Old stuff, just for reference

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Spell cost/effectiveness - Damage updated (23/9)

Postby Cagen » Mon Sep 22, 2008 6:38 pm

This is a list of the current spells, their mp cost, the damage they do to a naked character using Exoteric and any impressions/issues about them. Its purpose is for general information and to bring any concerns forward for Karl, please add your own in this thread. As of the testing, Exoteric is a lv17 Wizard with the stats of 10 10 25 28 18, obviously damage will differ depending on player stats. Currently armor count does not effect spell damage.

This list is a work in progress.

Key
Spell name
Mana cost
Damage done
Damage per mana point

Direct
glaci - 8mp - 42dmg - 5.25dpm
hex mortis hydra - 245mp - 88dmg - 0.35dpm - Will take mp even if I don't have enough to cast. MP cost FAR too high.
makrus - 16mp - 89dmg - 5.6dpm
piri - 8mp - 42dmg - 5.25dpm

Projectile
glacigon - 6mp - 28dmg - 4.66dpm
glacigon rigor - 25mp - 71dmp - 2.84dpm
pirigon - 6mp - 19dmg - 3.16dpm
pirigon rigor - 25mp - 71dmg - 2.84dpm

Multi
anaglaci - 4mp - 23dmg - 5.75dpm
anaglaci hydra - 10mp - No effect in PvP
anapiri - 4mp - No effect in PvP
anapiri hydra - 9mp - No effect in PvP
chromox - 4mp - No effect in PvP
silgra - 185mp - 202dmg - 1.09dpm - Will take mp even if I don't have enough to cast. Also will very rarely hit, I am not sure if there are any special conditions this spell works under or not.

Multi-Projectile
chromogon fortis - 20mp - 83dmg - 4.15dpm
glacigon fortis - 35mp - 95dmg - 2.71dpm
pirigon fortis - 35mp - 95dmg - 2.71dpm
sarror - 48mp - 83dmg - 1.72dpm

Direct-Multi
mortalitas - 45mp - 166dmg - 3.68dpm
putesco - 45mp - 166dmg - 3.68dpm

Self Healing
maximidus - 12mp
midand - 16mp
midand rigor - 40mp
midus - 2mp

Healing
midigo - 15mp
ultanamidus - 45mp - Does nothing at the moment.

AOE Healing
anamidus - 22mp

Melee-Combo
glaciand - 9mp
pirinand - 9mp

Ability
telemitrus - 24mp
val telemitrus - 30mp
mutatio nimbus - 25mp - Right click to stop action.
magus exterude - 190mp - MP cost is far too high and/or the spell needs to last a lot longer.
benefictrus - 35mp
Last edited by Cagen on Mon Nov 10, 2008 5:45 am, edited 6 times in total.
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Re: Spell cost/effectiveness

Postby Serenity » Mon Sep 22, 2008 11:47 pm

Cagen wrote:This is a list of the current spells, their mp cost, the damage they do to a naked character using Exoteric and any impressions/issues about them. Its purpose is for general information and to bring any concerns forward for Karl, please add your own in this thread. As of the testing, Exoteric is a lv17 Wizard with the stats of 10 10 25 28 18.

Obviously the list is currently incomplete, it is being completed over time and as all that people want to do is attack me and not let me test, that will be continued tomorrow lol.

Direct
glaci - 8mp
hex mortis hydra - 245mp - will take mp even if I don't have enough to cast
makrus - 5mp
piri - 8mp

Projectile
glacigon - 6mp
glacigon rigor - 25mp
pirigon - 6mp
pirigon rigor - 25mp

Multi
anaglaci - 4mp
anaglaci hydra - 10mp
anapiri - 4mp
anapiri hydra - 9mp
chromox - 4mp
silgra - 185mp - will take mp even if I don't have enough to cast

Multi-Projectile
chromogon fortis - 20mp
glacigon fortis - 35mp
pirigon fortis - 35mp
sarror - 48mp

Direct-Multi
mortalitas - 45mp
putesco - 45mp

Self Healing
maximidus - 12mp
midand - 16mp
midand rigor - 40mp
midus - 2mp

Healing
midigo - 15mp

AOE Healing
anamidus - 22mp

Melee-Combo
glaciand - 9mp
pirinand - 9mp

Ability
telemitrus - 24mp
val telemitrus - 30mp
mutatio nimbus - 25mp - Players need a way to cancel out.
magus exterude - 190mp - MP cost is far too high and/or the spell needs to last a lot longer.

What do these do? :(
benefictrus - 35mp
ultanamidus - 45mp


Benefictrus - gives people MP
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Re: Spell cost/effectiveness

Postby ascent » Tue Sep 23, 2008 3:00 am

Cagen wrote:
What do these do? :(
benefictrus - 35mp
ultanamidus - 45mp



Ultanamidus is a very powerful healing spell, its not working atm tho, i had karl try using it and he couldnt get it working, so its down atm :(
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Re: Spell cost/effectiveness

Postby Cagen » Tue Sep 23, 2008 5:04 am

Cheers guys. I thought there was a spell to regen MP but when using benefictrus it never seemed to do anything to myself or anyone else. I knew ultanamidus was a healing spell but again, as I couldn't get it to work wasn't 100% positive.
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Re: Spell cost/effectiveness - Damage updated (23/9)

Postby joeafro » Tue Sep 23, 2008 11:54 am

ultanamidus seems like it could be the revive spell, if there is goig to be
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