Guidelines
When you create content, post it on this forum with "[Type] - Name" as the subject. For example "[Texture] - Stones", "[Model] - Tree"
Textures
All textures should use PURE BLACK (RGB: 0,0,0) as their transparent color). These textures should be able to replace the Xenimus textures. To test how they look in the game, save over copies in Xenimus and play the game or use the map editor. Don't bother replacing character textures, as they won't be used. Don't bother replacing the "tx#" textures. They weren't in the original xenimus and when we need the extension we can make our own.
- "afire"
- "arms"
- "ArmSP"
- "bcksurf"
- "bluemr"
- "Bmetal"
- "Brick1"
- "dirtover"
- "flash"
- "force"
- "goldp"
- "grasdirt"
- "Grass"
- "imt1"
- "imt2"
- "items"
- "lava"
- "ltspot"
- "marble"
- "mdmt1"
- "mesh"
- "nbrick1"
- "objects"
- "Ostone2"
- "particles"
- "plants"
- "protile"
- "rock1"
- "rock2"
- "Rockysp"
- "rowa"
- "Rust"
- "ScrollFX"
- "ScrollFX2"
- "statb"
- "stone1"
- "stone2"
- "stone3"
- "symbol"
- "tran"
- "treemt1"
- "water"
- "wood2"
- "xwood"
...I'll list more stuff later, but I have to go to class.