Enchantments increasing by level
Posted: Sun Oct 11, 2009 5:55 am
Read that karl is trying to make complicated enchantments which increase by level,
reasons why not to go all out of your way for it:
Grinding game, people will most likely change wepons every week until they find something insane and even then they will be high lvl.
increasing powers on level was a problem on the Alpha, people got powerfull by level and actually used it to advantage to create a insanely tanky players whom f.ex could sprint 300mph or players whom added all str or all hp etc, am i wrong or does this kinda ruin the "Building the perfect character" aspect of xen/evidyon? people would find good builds and keep them secret etc, it was part of the game.
to be honest i feel like these enchantments are like cheating, because they are adding powers by the level, to some one whom might be utterly incompetent.
you could make some items though whom added special enchantments, chance to increase attack speed by 20% for 5 seconds, Blast the target with 40 fire/frost damage
reasons why not to go all out of your way for it:
Grinding game, people will most likely change wepons every week until they find something insane and even then they will be high lvl.
increasing powers on level was a problem on the Alpha, people got powerfull by level and actually used it to advantage to create a insanely tanky players whom f.ex could sprint 300mph or players whom added all str or all hp etc, am i wrong or does this kinda ruin the "Building the perfect character" aspect of xen/evidyon? people would find good builds and keep them secret etc, it was part of the game.
to be honest i feel like these enchantments are like cheating, because they are adding powers by the level, to some one whom might be utterly incompetent.
you could make some items though whom added special enchantments, chance to increase attack speed by 20% for 5 seconds, Blast the target with 40 fire/frost damage