Anyway, here's a quickie map showing some of the features:
![Image](http://i43.tinypic.com/erbxax.png)
1. Invisible areas (insides of dungeons & stuff)
2. Occluded areas--on the bottom/left side you can see how areas where monsters could be lurking are slightly darkened
3. Pits
More to come!
Moderator: Joe M.
Karl G. wrote:Xenimus: not enough items, world isn't big enough, boring to level and the new spell system isn't as much fun as the old one.
EJ. Thayer wrote:If you don't like it then Quit.
Richard. UK wrote:Wow Marz, I think you seem to have no clue how coding programming or anything like this works. (quite obviously) You are very abrupt.
Anyway Karl, its looking nice that gives you the flexibility to create kind of like a cliff effect with water at the bottom of the cliff and thingsand pits too
Are we thinking of Invisible monsters in the shadows till they enter the light? :O ! how cool!
Karl G. wrote:
Yes, Wacoo is right.
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