All goes well!

Players (well, chairs really...hehe) can now walk around in the world together. Unfortunately, that's about all they can do, so here's what the tentative plan looks like now:
- add chat
- finished: give names to stuff in the world (no right-clicking at this point)
- make a stupid video with some inanimate objects talking to each other and running around
- code cleanup, fix a few nit-picky design problems
- my next task-> add real, animated character meshes to the world (I'll use MDJs for now but the code needs some serious attention)
- add some MONSTERS (and maybe NPCs) to the world. These will just be randomly generated and placed.
- get the hp/mp bar, stats screen and status effects to work
- add the spell system
- add an items system? (this could come later)
- Add the blending between dirt/grass and water/land
- new map editor tool: define attributes. This will let you specify solid/semisolid/liquid areas.
- new map editor tool: define monsters