![Arrow :arrow:](./images/smilies/icon_arrow.gif)
The following are known gliched mobs-
-Kobold Castle Skeleton Archers
-South Dungeon Entrance Golems
-South Dungeon Hard Liches
![Arrow :arrow:](./images/smilies/icon_arrow.gif)
![Arrow :arrow:](./images/smilies/icon_arrow.gif)
[My Theory]- The lag began today when Karl and I were on during the server back up. He was exploring Kobolds and I was hunting trolls. Both of us on mages. I believe the use of lag creating spells during the server update may have disturbed some function in the programming. Since the lag seemed to correct itself after a few days last time I presume that if nobody is on during the next server backup, the process will revert itself. I only believe it is self-correcting because the developers did not post or announce that the bug was ever *fixed* last time.